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22 lines
365 B
C++
22 lines
365 B
C++
#ifndef PAUSESTATE_HPP
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#define PAUSESTATE_HPP
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#include "State.hpp"
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class PauseState final : public State {
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public:
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PauseState(RWGame* game);
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void enter() override;
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void exit() override;
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void tick(float dt) override;
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void draw(GameRenderer &r) override;
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void handleEvent(const SDL_Event& event) override;
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};
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#endif // PAUSESTATE_HPP
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