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19 lines
256 B
C++
19 lines
256 B
C++
#define GLEW_STATIC
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#include <GL/glew.h>
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#include "RWGame.hpp"
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std::string getGamePath()
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{
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auto v = getenv(ENV_GAME_PATH_NAME);
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return v ? v : "";
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}
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int main(int argc, char *argv[])
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{
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RWGame game( getGamePath(), argc, argv );
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return game.run();
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}
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