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openrw/tests/CMakeLists.txt
Filip Gawin 77e0e3a3bc Prepare tests for Sound and SoundBuffer
Also refactored SoundBuffer a bit.
2018-08-29 19:43:18 +02:00

105 lines
1.9 KiB
CMake

set(TESTS
Animation
Archive
Buoyancy
Character
Chase
Config
Cutscene
Data
FileIndex
GameData
GameWorld
Garage
Input
Items
Lifetime
LoaderDFF
LoaderIDE
LoaderIPL
Logger
Menu
Object
Payphone
Pickup
Renderer
RWBStream
SaveGame
ScriptMachine
State
StringEncoding
Sound
Text
TrafficDirector
Vehicle
VisualFX
Weapon
World
ZoneData
)
set(TEST_SOURCES
main.cpp
test_Globals.cpp
test_Globals.hpp
# Hack in rwgame sources until there's a per-target test suite
"${PROJECT_SOURCE_DIR}/rwgame/GameConfig.cpp"
"${PROJECT_SOURCE_DIR}/rwgame/GameWindow.cpp"
"${PROJECT_SOURCE_DIR}/rwgame/GameInput.cpp"
)
foreach(TEST ${TESTS})
list(APPEND TEST_SOURCES "test_${TEST}.cpp")
endforeach()
add_executable(rwtests
${TEST_SOURCES}
)
target_compile_definitions(rwtests
PRIVATE
"RW_TEST_WITH_DATA=$<NOT:$<BOOL:${TESTS_NODATA}>>"
)
target_include_directories(rwtests
PRIVATE
"${PROJECT_SOURCE_DIR}/tests"
"${PROJECT_SOURCE_DIR}/rwgame"
)
target_link_libraries(rwtests
PRIVATE
Boost::unit_test_framework
rwengine
SDL2::SDL2
Boost::filesystem
)
openrw_target_apply_options(TARGET rwtests)
if(SEPARATE_TEST_SUITES)
foreach(TEST ${TESTS})
add_test(
NAME "${TEST}"
COMMAND "$<TARGET_FILE:rwtests>" "-t" "${TEST}Tests"
)
set_tests_properties("${TEST}"
PROPERTIES
TIMEOUT 300
)
endforeach()
else()
add_test(NAME UnitTests
COMMAND "$<TARGET_FILE:rwtests>"
)
set_tests_properties(UnitTests
PROPERTIES
TIMEOUT 300
)
endif()
install(TARGETS rwtests
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
)