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openrw/tests/test_FileIndex.cpp
2016-09-09 21:13:15 +01:00

56 lines
1.3 KiB
C++

#include <boost/test/unit_test.hpp>
#include <platform/FileIndex.hpp>
#include <test_globals.hpp>
BOOST_AUTO_TEST_SUITE(FileIndexTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_directory_paths)
{
FileIndex index;
index.indexGameDirectory(Global::getGamePath());
{
std::string upperpath { "DATA/CULLZONE.DAT" };
auto truepath = index.findFilePath(upperpath);
BOOST_ASSERT(! truepath.empty());
BOOST_CHECK(upperpath != truepath);
fs::path expected {Global::getGamePath()};
expected /= "data/CULLZONE.DAT";
BOOST_CHECK_EQUAL(truepath.native(), expected.native());
}
{
std::string upperpath { "DATA/MAPS/COMNBTM/COMNBTM.IPL" };
auto truepath = index.findFilePath(upperpath);
BOOST_ASSERT(! truepath.empty());
BOOST_CHECK(upperpath != truepath);
fs::path expected {Global::getGamePath()};
expected /= "data/maps/comnbtm/comNbtm.ipl";
BOOST_CHECK_EQUAL(truepath.native(), expected.native());
}
}
BOOST_AUTO_TEST_CASE(test_file)
{
FileIndex index;
index.indexTree(Global::getGamePath()+"/data");
auto handle = index.openFile("cullzone.dat");
BOOST_CHECK( handle != nullptr );
}
BOOST_AUTO_TEST_CASE(test_file_archive)
{
FileIndex index;
index.indexArchive(Global::getGamePath()+"/models/gta3.img");
auto handle = index.openFile("landstal.dff");
BOOST_CHECK( handle != nullptr );
}
#endif
BOOST_AUTO_TEST_SUITE_END()