1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-09 12:22:34 +01:00
openrw/rwengine
Daniel Evans 930e10ce16 Rename parseDAT to loadLevelFile
There are many dat files in the game, but this function
only deals with the the level files
2016-09-07 22:06:38 +01:00
..
src Rename parseDAT to loadLevelFile 2016-09-07 22:06:38 +01:00
CMakeLists.txt Remove old script modules 2016-08-30 19:57:47 +01:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00

rwengine

Rwengine contains the game data structures, the data loading routines, script virtual machine and generic object logic, as well as a renderer implementation for OpenGL.

Core

Implementations of platform abstraction and file system handling classes are in the core/ directory

Data

Structures that store information about object types, cutscene data, localisation information etc

Objects

The logic for Object types are implemented by the classes in the objects/ directory

Loaders

Classes for loading various file formats

Render

Implementation of a portable OpenGL renderer system lives in the render/ directory

Script

The game script virtual machine, and the function definitions are in the script/ directory