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mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 02:12:45 +01:00
openrw/rwengine
Christoph Heiss 4e38cb1d30
rwengine: Fix cutscenes only showing a grey screen on macOS.
This is caused by different handling of formatted input in the C++
standard library on macOS than on a linux box.
On linux, characters after a number are ignored (such as 'f' in this
case), on macOS this leads to an error on the stream.
2018-06-26 14:15:08 +02:00
..
src rwengine: Fix cutscenes only showing a grey screen on macOS. 2018-06-26 14:15:08 +02:00
CMakeLists.txt Garages continuation 2018-06-24 02:43:24 +03:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00

rwengine

Rwengine contains the game data structures, the data loading routines, script virtual machine and generic object logic, as well as a renderer implementation for OpenGL.

Core

Implementations of platform abstraction and file system handling classes are in the core/ directory

Data

Structures that store information about object types, cutscene data, localisation information etc

Objects

The logic for Object types are implemented by the classes in the objects/ directory

Loaders

Classes for loading various file formats

Render

Implementation of a portable OpenGL renderer system lives in the render/ directory

Script

The game script virtual machine, and the function definitions are in the script/ directory