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openrw/rwgame/states/PauseState.hpp
2016-09-09 21:13:20 +01:00

21 lines
353 B
C++

#ifndef PAUSESTATE_HPP
#define PAUSESTATE_HPP
#include "State.hpp"
class PauseState : public State {
public:
PauseState(RWGame* game);
virtual void enter();
virtual void exit();
virtual void tick(float dt);
virtual void draw(GameRenderer* r);
virtual void handleEvent(const SDL_Event& event);
};
#endif // PAUSESTATE_HPP