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98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
#include <boost/test/unit_test.hpp>
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#include <engine/GameData.hpp>
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#include "test_Globals.hpp"
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BOOST_AUTO_TEST_SUITE(GameDataTests, DATA_TEST_PREDICATE)
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BOOST_AUTO_TEST_CASE(test_object_data) {
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GameData gd(&Global::get().log, Global::getGamePath());
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gd.load();
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GameWorld gw(&Global::get().log, &gd);
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{
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auto def = gd.findModelInfo<SimpleModelInfo>(1100);
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BOOST_REQUIRE(def);
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BOOST_ASSERT(def->type() == ModelDataType::SimpleInfo);
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BOOST_CHECK_EQUAL(def->name, "rd_Corner1");
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BOOST_CHECK_EQUAL(def->textureslot, "generic");
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BOOST_CHECK_EQUAL(def->getNumAtomics(), 1);
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BOOST_CHECK_EQUAL(def->getLodDistance(0), 220);
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BOOST_CHECK_EQUAL(def->flags, 0);
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}
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}
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BOOST_AUTO_TEST_CASE(test_ped_stats) {
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GameData gd(&Global::get().log, Global::getGamePath());
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gd.load();
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BOOST_REQUIRE(gd.pedstats.size() > 2);
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auto& stat1 = gd.pedstats[0];
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auto& stat2 = gd.pedstats[1];
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BOOST_CHECK_EQUAL(stat1.id_, 0);
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BOOST_CHECK_EQUAL(stat1.fleedistance_, 0.0f);
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BOOST_CHECK_EQUAL(stat1.defendweakness_, 0.4f);
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BOOST_CHECK_EQUAL(stat1.flags_, 6);
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BOOST_CHECK_EQUAL(stat2.id_, 1);
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BOOST_CHECK_EQUAL(stat2.fleedistance_, 20.0f);
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BOOST_CHECK_EQUAL(stat2.defendweakness_, 1.0f);
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BOOST_CHECK_EQUAL(stat2.flags_, 2);
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}
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BOOST_AUTO_TEST_CASE(test_ped_stat_info) {
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GameData gd(&Global::get().log, Global::getGamePath());
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gd.load();
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BOOST_REQUIRE(gd.pedstats.size() > 2);
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BOOST_REQUIRE(gd.modelinfo.find(1) != gd.modelinfo.end());
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auto it = gd.modelinfo.find(1);
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auto cop = static_cast<PedModelInfo*>(it->second.get());
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auto& stat_cop = gd.pedstats[1];
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BOOST_CHECK_EQUAL(cop->statindex_, stat_cop.id_);
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}
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BOOST_AUTO_TEST_CASE(test_ped_relations) {
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GameData gd(&Global::get().log, Global::getGamePath());
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gd.load();
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auto& rel_cop = gd.pedrels[PedModelInfo::COP];
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auto& rel_crim = gd.pedrels[PedModelInfo::CRIMINAL];
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BOOST_CHECK_EQUAL(rel_cop.id_, PedRelationship::THREAT_COP);
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BOOST_CHECK_EQUAL(rel_cop.threatflags_,
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PedRelationship::THREAT_GUN |
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PedRelationship::THREAT_EXPLOSION |
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PedRelationship::THREAT_DEADPEDS);
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BOOST_CHECK_EQUAL(rel_crim.id_, PedRelationship::THREAT_CRIMINAL);
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BOOST_CHECK_EQUAL(rel_crim.threatflags_,
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PedRelationship::THREAT_GUN |
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PedRelationship::THREAT_COP |
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PedRelationship::THREAT_COP_CAR |
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PedRelationship::THREAT_EXPLOSION);
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}
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BOOST_AUTO_TEST_CASE(test_ped_groups) {
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GameData gd(&Global::get().log, Global::getGamePath());
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gd.load();
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BOOST_REQUIRE(gd.pedgroups.size() > 2);
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const auto& def = gd.pedgroups[0];
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const auto& red = gd.pedgroups[1];
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BOOST_REQUIRE_GE(def.size(), 8);
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BOOST_CHECK_EQUAL(def[0], 30);
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BOOST_REQUIRE_GE(red.size(), 8);
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BOOST_CHECK_EQUAL(red[0], 34);
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}
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BOOST_AUTO_TEST_SUITE_END()
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