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36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
#ifndef _TEXTMODEL_HPP_
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#define _TEXTMODEL_HPP_
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#include <string>
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#include <map>
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#include <vector>
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#include <QAbstractTableModel>
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#include <fonts/GameTexts.hpp>
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struct TextMapType {
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std::vector<std::string> languages;
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std::vector<std::string> keys;
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std::map<std::string, std::map<std::string, GameString>> map_lang_key_tran;
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};
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class TextModel : public QAbstractTableModel {
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Q_OBJECT
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public:
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TextModel(QObject *parent = nullptr);
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void setMapData(const TextMapType &textMap);
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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const GameString &lookupIndex(const QModelIndex &index) const;
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public slots:
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void fontChanged(font_t font);
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private:
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font_t m_font = FONT_PAGER;
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TextMapType m_textMap;
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};
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#endif
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