mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-23 02:42:39 +01:00
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
#include <iostream>
|
|
#include "RWGame.hpp"
|
|
#include "SDL.h"
|
|
|
|
#include <core/Logger.hpp>
|
|
|
|
int main(int argc, char* argv[]) {
|
|
// Initialise Logging before anything else happens
|
|
StdOutReceiver logstdout;
|
|
Logger logger({ &logstdout });
|
|
|
|
try {
|
|
RWGame game(logger, argc, argv);
|
|
|
|
return game.run();
|
|
} catch (std::invalid_argument& ex) {
|
|
// This exception is thrown when either an invalid command line option
|
|
// or a --help is found. The RWGame constructor prints a usage message
|
|
// in this case and then throws this exception.
|
|
return -2;
|
|
} catch (std::runtime_error& ex) {
|
|
// Catch runtime_error as these are fatal issues the user may want to
|
|
// know about like corrupted files or GL initialisation failure.
|
|
// Catching other types (out_of_range, bad_alloc) would just make
|
|
// debugging them more difficult.
|
|
|
|
const char* kErrorTitle = "Fatal Error";
|
|
|
|
logger.error("exception", ex.what());
|
|
|
|
if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, kErrorTitle,
|
|
ex.what(), NULL) < 0) {
|
|
SDL_Log("Failed to show message box\n");
|
|
}
|
|
|
|
SDL_Quit();
|
|
|
|
return -1;
|
|
}
|
|
}
|