1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 03:12:36 +01:00
openrw/rwengine
Daniel Evans aec738c396 Remove un-needed assert in WaterRenderer
Values above height count are valid and indicate water disabled.
2017-02-19 01:51:01 +00:00
..
src Remove un-needed assert in WaterRenderer 2017-02-19 01:51:01 +00:00
CMakeLists.txt Remove all traces of Skeleton 2017-02-08 21:45:01 +00:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00

rwengine

Rwengine contains the game data structures, the data loading routines, script virtual machine and generic object logic, as well as a renderer implementation for OpenGL.

Core

Implementations of platform abstraction and file system handling classes are in the core/ directory

Data

Structures that store information about object types, cutscene data, localisation information etc

Objects

The logic for Object types are implemented by the classes in the objects/ directory

Loaders

Classes for loading various file formats

Render

Implementation of a portable OpenGL renderer system lives in the render/ directory

Script

The game script virtual machine, and the function definitions are in the script/ directory