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19 lines
356 B
C++
19 lines
356 B
C++
#pragma once
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#ifndef _DEFAULTAICONTROLLER_HPP_
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#define _DEFAULTAICONTROLLER_HPP_
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#include <ai/CharacterController.hpp>
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#include <random>
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struct AIGraphNode;
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class DefaultAIController : public CharacterController
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{
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public:
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DefaultAIController(CharacterObject* character)
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: CharacterController(character) {}
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glm::vec3 getTargetPosition();
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};
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#endif
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