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openrw/rwengine/include
Daniel Evans b8860722fd Further implement weapons and pickups
Inventory can now by cycled
Weapon Pickups are created infront of the spawn
2014-07-04 21:06:56 +01:00
..
ai Implement weapon firing, debug tracers 2014-06-30 01:56:45 +01:00
data Implement character inventory items, with weapon 2014-06-29 22:14:46 +01:00
engine Further implement weapons and pickups 2014-07-04 21:06:56 +01:00
items InventoryItem virtual dtor 2014-06-30 02:19:40 +01:00
loaders Rename more classes to better names 2014-06-06 17:17:39 +01:00
objects Further implement weapons and pickups 2014-07-04 21:06:56 +01:00
render Further implement weapons and pickups 2014-07-04 21:06:56 +01:00
BinaryStream.hpp Renamed Components 2014-01-26 03:45:55 +00:00
TextureArchive.hpp Renamed Components 2014-01-26 03:45:55 +00:00
WorkContext.hpp Threaded model and texture loading 2014-06-06 13:12:20 +01:00