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11 lines
290 B
C++
11 lines
290 B
C++
#pragma once
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#include <engine/GameWorld.hpp>
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#include <render/GameRenderer.hpp>
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class PlayerController;
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void drawHUD(ViewCamera& currentView, PlayerController* player,
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GameWorld* world, GameRenderer* render);
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void drawOnScreenText(GameWorld* world, GameRenderer* renderer);
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