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mirror of https://github.com/rwengine/openrw.git synced 2024-09-15 06:52:34 +02:00
openrw/tests
Daniel Evans bb6698e373 Implement Hierarchy of game ZoneData
This allows querying of the most specific ZoneData for a given point
2017-01-30 00:24:44 +00:00
..
CMakeLists.txt Implement Hierarchy of game ZoneData 2017-01-30 00:24:44 +00:00
main.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_animation.cpp Remove monolithic model list 2016-10-05 22:38:03 +01:00
test_archive.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_buoyancy.cpp Overhaul Model data handling to improve accuracy 2016-09-27 22:48:45 +01:00
test_character.cpp Load objects directly 2016-09-27 22:49:08 +01:00
test_chase.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_config.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_cutscene.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_data.cpp Load and associate model data when creating objects 2016-09-27 22:49:07 +01:00
test_FileIndex.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_GameData.cpp Remove usages of WorkContext 2016-12-02 00:56:38 +00:00
test_GameWorld.cpp Remove usages of WorkContext 2016-12-02 00:56:38 +00:00
test_globals.hpp Remove usages of WorkContext 2016-12-02 00:56:38 +00:00
test_Input.cpp Fix Control enum order which was causing excessive aliasing 2016-11-19 23:50:34 +00:00
test_items.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_lifetime.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_loaderdff.cpp Remove usages of WorkContext 2016-12-02 00:56:38 +00:00
test_LoaderIPL.cpp Implement Hierarchy of game ZoneData 2017-01-30 00:24:44 +00:00
test_Logger.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_menu.cpp Make MenuEntry height a property of the Menu 2016-10-24 21:29:41 +01:00
test_object_data.cpp Overhaul Model data handling to improve accuracy 2016-09-27 22:48:45 +01:00
test_object.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_pickup.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_renderer.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_rwbstream.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_SaveGame.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_scriptmachine.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_skeleton.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_state.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_text.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_trafficdirector.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_vehicle.cpp Load objects directly 2016-09-27 22:49:08 +01:00
test_VisualFX.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_weapon.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_world.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_ZoneData.cpp Implement Hierarchy of game ZoneData 2017-01-30 00:24:44 +00:00