..
states
Fix some warnings
2017-10-13 19:54:10 +01:00
CMakeLists.txt
Remove last mman reference
2017-09-16 19:50:51 +01:00
DrawUI.cpp
improve the ammo count display logic
2017-03-13 19:15:15 +00:00
DrawUI.hpp
clang-format files in rwgame
2016-09-09 21:13:20 +01:00
game.hpp
Move some non-game code into GameBase class
2016-10-19 22:34:51 +01:00
GameBase.cpp
rwlib: Add option to abort/break on failed checks or at request
2017-09-16 22:19:39 +01:00
GameBase.hpp
Move some non-game code into GameBase class
2016-10-19 22:34:51 +01:00
GameConfig.cpp
config: Add the unknown keys to the what() message
2017-08-15 15:58:01 +01:00
GameConfig.hpp
config: unknown data will be kept in memory and saved onto disk
2017-08-15 15:58:01 +01:00
GameInput.cpp
Extract game input state handling from IngameState
2016-11-19 23:50:34 +00:00
GameInput.hpp
Extract game input state handling from IngameState
2016-11-19 23:50:34 +00:00
GameWindow.cpp
clang-format files in rwgame
2016-09-09 21:13:20 +01:00
GameWindow.hpp
clang-format files in rwgame
2016-09-09 21:13:20 +01:00
GitSHA1.cpp.in
Add Git SHA1 hash to RWGame for versioning
2016-08-01 19:34:53 +01:00
GitSHA1.h
Add Git SHA1 hash to RWGame for versioning
2016-08-01 19:34:53 +01:00
main.cpp
spelling: recieve -> receive
2017-02-20 01:01:30 +00:00
MenuSystem.cpp
Improve Menu system implementation
2016-10-24 21:29:41 +01:00
MenuSystem.hpp
Make MenuEntry height a property of the Menu
2016-10-24 21:29:41 +01:00
README.md
Update readme informations
2015-05-10 23:57:13 +01:00
RWGame.cpp
Interpolating dynamic objects
2017-10-18 21:29:17 +01:00
RWGame.hpp
Interpolating dynamic objects
2017-10-18 21:29:17 +01:00
State.cpp
Fix some warnings
2017-10-13 19:54:10 +01:00
State.hpp
Rewrite of camera and character look code
2016-12-04 01:06:27 +00:00
StateManager.cpp
Overhaul State and StateManager to remove pointers
2016-10-24 21:29:40 +01:00
StateManager.hpp
Improve state access to always get the current scene
2017-09-17 00:45:58 +01:00