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openrw/rwengine/include/ai/AIGraph.hpp
2014-01-26 03:45:55 +00:00

21 lines
342 B
C++

#pragma once
#ifndef _AIGRAPH_HPP_
#define _AIGRAPH_HPP_
#include <vector>
#include <glm/gtc/quaternion.hpp>
#include <data/PathData.hpp>
struct GTAInstance;
struct GTAAINode;
class AIGraph
{
public:
std::vector<GTAAINode*> nodes;
void createPathNodes(const glm::vec3& position, const glm::quat& rotation, PathData& path);
};
#endif