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4fd92a1549
Also move up source files into the root directory, as there's nothing else in this directory
357 lines
7.6 KiB
C++
357 lines
7.6 KiB
C++
#ifndef _LIBRW_RWBINARYSTREAM_HPP_
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#define _LIBRW_RWBINARYSTREAM_HPP_
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#include <cstdint>
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#include <glm/glm.hpp>
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#include <cstring>
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#include <cstddef>
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#include "rw/debug.hpp"
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#include "rw/casts.hpp"
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/**
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* @brief Class for working with RenderWare binary streams.
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*
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* Stream files are split into chunks, each of which may have numerous
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* child chunks (in particular, the "struct" chunk which is used to store
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* data relating to the parent chunk).
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*/
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class RWBStream {
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char* _data;
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std::ptrdiff_t _size;
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char* _dataCur;
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char* _nextChunk;
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std::uint32_t _chunkVersion;
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size_t _currChunkSz;
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public:
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typedef std::uint32_t ChunkID;
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RWBStream(char* data, size_t size)
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: _data(data), _size(size), _dataCur(data), _nextChunk(data) {
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}
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/**
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* Moves the stream to the next chunk and returns it's ID
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*/
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ChunkID getNextChunk() {
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// Check that there's any data left
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if ((_dataCur - _data) >= _size) return 0;
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// _nextChunk is initally = to _data, making this a non-op
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_dataCur = _nextChunk;
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ChunkID id = bit_cast<std::uint32_t>(*_dataCur);
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_dataCur += sizeof(ChunkID);
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_currChunkSz = bit_cast<std::uint32_t>(*_dataCur);
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_dataCur += sizeof(std::uint32_t);
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_chunkVersion = bit_cast<std::uint32_t>(*_dataCur);
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_dataCur += sizeof(std::uint32_t);
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_nextChunk = _dataCur + _currChunkSz;
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return id;
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}
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char* getCursor() const {
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return _dataCur;
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}
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size_t getCurrentChunkSize() const {
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return _currChunkSz;
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}
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std::uint32_t getChunkVersion() const {
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return _chunkVersion;
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}
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/**
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* @brief Returns a new stream for the data inside this one.
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*/
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RWBStream getInnerStream() const {
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return {_dataCur, _currChunkSz};
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}
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};
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/**
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* @file rwbinarystream.h
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* Deprecated RenderWare binary stream interface.
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* Contains the structs for the shared Render Ware binary stream data.
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* Many thanks to
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* http://www.gtamodding.com/index.php?title=RenderWare_binary_stream_file
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*/
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namespace RW {
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enum {
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SID_Struct = 0x0001,
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SID_String = 0x0002,
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SID_Extension = 0x0003,
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SID_Texture = 0x0006,
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SID_Material = 0x0007,
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SID_MaterialList = 0x0008,
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SID_FrameList = 0x000E,
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SID_Geometry = 0x000F,
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SID_Clump = 0x0010,
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SID_Atomic = 0x0014,
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SID_TextureNative = 0x0015,
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SID_TextureDictionary = 0x0016,
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SID_GeometryList = 0x001A,
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SID_HAnimPLG = 0x011E,
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SID_BinMeshPLG = 0x50E,
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SID_NodeName = 0x0253F2FE
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};
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typedef glm::vec3 BSTVector3;
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typedef glm::mat3 BSTMatrix;
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struct BSSectionHeader {
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uint32_t id;
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uint32_t size;
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uint32_t versionid;
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};
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struct BSExtension {};
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struct BSFrameList {
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uint32_t numframes;
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};
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struct BSClump {
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uint32_t numatomics;
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};
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struct BSStruct {
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uint32_t id; // = 0x0001
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};
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struct BSGeometryList {
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uint32_t numgeometry;
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};
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struct BSGeometry {
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uint16_t flags;
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uint8_t numuvs;
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uint8_t geomflags;
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uint32_t numtris;
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uint32_t numverts;
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uint32_t numframes;
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enum {
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IsTriangleStrip = 0x1,
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VertexTranslation = 0x2,
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TexCoords1 = 0x4,
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VertexColors = 0x8,
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StoreNormals = 0x16,
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DynamicVertexLighting = 0x32,
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ModuleMaterialColor = 0x64,
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TexCoords2 = 0x128
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};
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};
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typedef glm::u8vec4 BSColor;
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struct BSGeometryColor {
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BSColor ambient;
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BSColor diffuse;
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BSColor specular;
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};
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struct BSGeometryUV {
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float u;
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float v;
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};
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struct BSGeometryTriangle {
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uint16_t first;
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uint16_t second;
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uint16_t attrib; // Who designed this nonsense.
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uint16_t third;
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};
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struct BSGeometryBounds {
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BSTVector3 center;
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float radius;
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uint32_t positions;
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uint32_t normals;
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};
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struct BSMaterialList {
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uint32_t nummaterials;
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};
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struct BSMaterial {
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uint32_t unknown;
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BSColor color;
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uint32_t alsounknown;
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uint32_t numtextures;
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float ambient;
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float specular;
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float diffuse;
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};
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struct BSTexture {
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uint16_t filterflags;
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uint16_t unknown;
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};
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struct BSBinMeshPLG {
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uint32_t facetype;
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uint32_t numsplits;
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uint32_t numfaces;
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};
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struct BSMaterialSplit {
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uint32_t numverts;
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uint32_t index;
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};
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/**
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* Texture Dictionary Structures (TXD)
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*/
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struct BSTextureDictionary {
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uint16_t numtextures;
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uint16_t unknown;
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};
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struct BSTextureNative {
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uint32_t platform;
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uint16_t filterflags;
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uint8_t wrapV;
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uint8_t wrapU;
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char diffuseName[32];
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char alphaName[32];
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uint32_t rasterformat;
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uint32_t alpha;
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uint16_t width;
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uint16_t height;
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uint8_t bpp;
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uint8_t nummipmaps;
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uint8_t rastertype;
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uint8_t dxttype;
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uint32_t datasize;
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enum {
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FILTER_NONE = 0x0,
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FILTER_NEAREST = 0x01,
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FILTER_LINEAR = 0x02,
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FILTER_MIP_NEAREST = 0x03,
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FILTER_MIP_LINEAR = 0x04,
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FILTER_LINEAR_MIP_NEAREST = 0x05,
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FILTER_LINEAR_MIP_LINEAR = 0x06,
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FILTER_MYSTERY_OPTION = 0x1101
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};
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enum {
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WRAP_NONE = 0x00,
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WRAP_WRAP = 0x01,
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WRAP_MIRROR = 0x02,
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WRAP_CLAMP = 0x03
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};
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enum {
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FORMAT_DEFAULT = 0x0000, // helpful
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FORMAT_1555 = 0x0100, // Alpha 1, RGB 5 b
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FORMAT_565 = 0x0200, // 5r6g5b
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FORMAT_4444 = 0x0300, // 4 bits each
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FORMAT_LUM8 = 0x0400, // Greyscale
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FORMAT_8888 = 0x0500, // 8 bits each
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FORMAT_888 = 0x0600, // RGB 8 bits each
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FORMAT_555 = 0x0A00, // do not use
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FORMAT_EXT_AUTO_MIPMAP = 0x1000, // Generate mipmaps
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FORMAT_EXT_PAL8 = 0x2000, // 256 colour palette
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FORMAT_EXT_PAL4 = 0x4000, // 16 color palette
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FORMAT_EXT_MIPMAP = 0x8000 // Mipmaps included
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};
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};
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struct BSPaletteData {
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uint32_t palette[256];
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uint32_t rastersize;
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};
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/**
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* Structure object
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*/
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class BinaryStreamSection {
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public:
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/**
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* Data pointer
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*/
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char* data;
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/**
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* Offset of this section in the data
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*/
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size_t offset;
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/**
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* The BSSectionHeader for the section
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*/
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BSSectionHeader header;
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/**
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* Structure header
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*/
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BSSectionHeader* structure;
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BinaryStreamSection(char* data, size_t offset = 0)
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: data(data), offset(offset), structure(nullptr) {
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header = *reinterpret_cast<BSSectionHeader*>(data + offset);
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if (header.size > sizeof(structure)) {
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structure = reinterpret_cast<BSSectionHeader*>(
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data + offset + sizeof(BSSectionHeader));
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if (structure->id != SID_Struct) {
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structure = nullptr;
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}
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}
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}
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template <class T>
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T readStructure() {
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return *reinterpret_cast<T*>(data + offset +
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sizeof(BSSectionHeader) * 2);
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}
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template <class T>
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T& readSubStructure(size_t internalOffset) {
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return *reinterpret_cast<T*>(data + offset + sizeof(BSSectionHeader) +
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internalOffset);
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}
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template <class T>
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T readRaw(size_t internalOffset) {
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return *reinterpret_cast<T*>(data + offset + internalOffset);
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}
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char* raw() {
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return data + offset + sizeof(BSSectionHeader);
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}
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bool hasMoreData(size_t length) {
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return (length) < (header.size);
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}
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BinaryStreamSection getNextChildSection(size_t& internalOffset) {
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size_t realOffset = internalOffset;
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RW_ASSERT(realOffset < header.size);
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BinaryStreamSection sec(data,
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offset + sizeof(BSSectionHeader) + realOffset);
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internalOffset += sec.header.size + sizeof(BSSectionHeader);
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return sec;
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}
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};
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}
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#endif
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