mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 19:32:49 +01:00
171 lines
4.4 KiB
C++
171 lines
4.4 KiB
C++
#include <renderwure/loaders/LoaderIDE.hpp>
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#include <fstream>
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#include <string>
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#include <map>
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#include <sstream>
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#include <algorithm>
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bool LoaderIDE::load(const std::string &filename)
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{
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std::ifstream str(filename);
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if ( ! str.is_open())
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return false;
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SectionTypes section = NONE;
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while( ! str.eof()) {
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std::string line;
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getline(str, line);
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line.erase(std::find_if(line.rbegin(), line.rend(), std::not1(std::ptr_fun<int, int>(std::isspace))).base(), line.end());
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if ( ! line.empty() && line[0] == '#')
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continue;
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if (line == "end") {
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section = NONE;
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} else if(section == NONE) {
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if (line == "objs") {
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section = OBJS;
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} else if (line == "tobj") {
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section = TOBJ;
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} else if (line == "peds") {
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section = PEDS;
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} else if (line == "cars") {
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section = CARS;
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} else if (line == "hier") {
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section = HIER;
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} else if (line == "2dfx") {
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section = TWODFX;
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} else if (line == "path") {
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section = PATH;
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}
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} else {
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// Remove ALL the whitespace!!
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line.erase(remove_if(line.begin(), line.end(), isspace), line.end());
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std::stringstream strstream(line);
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switch (section) {
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case OBJS: { // Supports Type 1, 2 and 3
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OBJS_t objs;
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std::string id, numClumps, flags,
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modelName, textureName;
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// Read the content of the line
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getline(strstream, id, ',');
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getline(strstream, modelName, ',');
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getline(strstream, textureName, ',');
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getline(strstream, numClumps, ',');
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objs.numClumps = atoi(numClumps.c_str());
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for (size_t i = 0; i < objs.numClumps; i++) {
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std::string drawDistance;
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getline(strstream, drawDistance, ',');
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objs.drawDistance[i] = atoi(drawDistance.c_str());
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}
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getline(strstream, flags, ',');
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// Put stuff in our struct
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objs.ID = atoi(id.c_str());
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objs.flags = atoi(flags.c_str());
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objs.modelName = modelName;
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objs.textureName = textureName;
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objs.LOD = modelName.find("LOD") != modelName.npos;
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OBJSs.push_back(objs);
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break;
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}
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case CARS: {
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CARS_t cars;
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std::string id, type, classType, frequency, lvl,
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comprules, wheelModelID, wheelScale;
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getline(strstream, id, ',');
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getline(strstream, cars.modelName, ',');
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getline(strstream, cars.textureName, ',');
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getline(strstream, type, ',');
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getline(strstream, cars.handlingID, ',');
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getline(strstream, cars.gameName, ',');
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getline(strstream, classType, ',');
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getline(strstream, frequency, ',');
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getline(strstream, lvl, ',');
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getline(strstream, comprules, ',');
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getline(strstream, wheelModelID, ',');
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getline(strstream, wheelScale, ',');
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cars.ID = atoi(id.c_str());
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cars.frequency = atoi(frequency.c_str());
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cars.lvl = atoi(lvl.c_str());
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cars.comprules = atoi(comprules.c_str());
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if (type == "car") {
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cars.type = CAR;
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cars.wheelModelID = atoi(wheelModelID.c_str());
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cars.wheelScale = atof(wheelScale.c_str());
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} else if (type == "boat") {
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cars.type = BOAT;
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} else if (type == "train") {
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cars.type = TRAIN;
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cars.modelLOD = atoi(wheelModelID.c_str());
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} else if (type == "plane") {
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cars.type = PLANE;
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} else if (type == "heli") {
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cars.type = HELI;
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}
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const std::map<VehicleClass, std::string> classTypes{
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{IGNORE, "ignore"},
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{NORMAL, "normal"},
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{POORFAMILY, "poorfamily"},
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{RICHFAMILY, "richfamily"},
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{EXECUTIVE, "executive"},
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{WORKER, "worker"},
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{BIG, "big"},
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{TAXI, "taxi"},
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{MOPED, "moped"},
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{MOTORBIKE, "motorbike"},
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{LEISUREBOAT, "leisureboat"},
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{WORKERBOAT, "workerboat"},
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{BICYCLE, "bicycle"},
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{ONFOOT, "onfoot"},
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};
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for (auto &a : classTypes) {
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if (classType == a.second) {
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cars.classType = a.first;
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break;
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}
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}
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CARSs.push_back(cars);
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break;
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}
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case PEDS: {
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PEDS_t peds;
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std::string id, driveMask;
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getline(strstream, id, ',');
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getline(strstream, peds.modelName, ',');
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getline(strstream, peds.textureName, ',');
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getline(strstream, peds.type, ',');
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getline(strstream, peds.behaviour, ',');
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getline(strstream, peds.animGroup, ',');
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getline(strstream, driveMask, ',');
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peds.ID = atoi(id.c_str());
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peds.driveMask = atoi(driveMask.c_str());
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PEDSs.push_back(peds);
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break;
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}
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}
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}
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}
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return true;
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} |