..
debug
Fix crash caused by thread clobbering
2015-07-09 18:29:38 +01:00
benchmarkstate.cpp
Improve benchmark output
2016-04-20 21:25:48 +01:00
benchmarkstate.hpp
Re-implement object rendering using a depth-sorted approach.
2016-04-19 01:20:54 +01:00
CMakeLists.txt
Add configuration file to replace OPENRW_GAME_PATH env var
2016-05-20 02:10:11 +01:00
debugstate.cpp
Overhaul script text display with new text logic system.
2016-05-07 18:29:08 +01:00
debugstate.hpp
Added Benchmark mode (--benchmark file)
2016-04-18 02:31:52 +01:00
DrawUI.cpp
Remove old text rendering logic code.
2016-05-07 18:35:09 +01:00
DrawUI.hpp
Re-implement map rendering with nice circular minimap
2016-04-12 01:02:09 +01:00
game.hpp
Add configuration file to replace OPENRW_GAME_PATH env var
2016-05-20 02:10:11 +01:00
GameConfig.cpp
Add FreeBSD support
2016-05-25 18:32:17 +03:00
GameConfig.hpp
Remove const from return value
2016-05-22 20:03:14 +01:00
ingamestate.cpp
Improve activities: canSkip(), let player cancel vehicle enter.
2016-05-24 23:49:01 +01:00
ingamestate.hpp
Improve ingame camera with invert y option in configuration.
2016-05-22 15:58:36 +01:00
loadingstate.cpp
Overhaul script text display with new text logic system.
2016-05-07 18:29:08 +01:00
loadingstate.hpp
Improve pausing behaviour with State::shouldWorldUpdate()
2015-04-03 15:38:24 +01:00
main.cpp
Add configuration file to replace OPENRW_GAME_PATH env var
2016-05-20 02:10:11 +01:00
menustate.cpp
Enable mouse cursor in menus, fixes #46
2016-05-23 18:44:38 +02:00
menustate.hpp
Expand Save Game loading to garage data
2015-06-14 18:08:55 +01:00
MenuSystem.hpp
Overhaul script text display with new text logic system.
2016-05-07 18:29:08 +01:00
pausestate.cpp
Enable mouse cursor in menus, fixes #46
2016-05-23 18:44:38 +02:00
pausestate.hpp
Text rendering
2015-02-07 22:55:06 +00:00
README.md
Update readme informations
2015-05-10 23:57:13 +01:00
RWGame.cpp
Enable mouse cursor in menus, fixes #46
2016-05-23 18:44:38 +02:00
RWGame.hpp
Improve ingame camera with invert y option in configuration.
2016-05-22 15:58:36 +01:00
State.cpp
Improve pausing behaviour with State::shouldWorldUpdate()
2015-04-03 15:38:24 +01:00
State.hpp
Improve pausing behaviour with State::shouldWorldUpdate()
2015-04-03 15:38:24 +01:00