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mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 10:22:52 +01:00
openrw/rwgame
2016-08-01 19:32:30 +01:00
..
debug WinSock2 (just to build, probably doesn't work) 2016-07-28 14:46:56 +03:00
benchmarkstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
benchmarkstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
CMakeLists.txt Windows/MinGW-W64 compatibility 2016-07-28 14:46:48 +03:00
debugstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
debugstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
DrawUI.cpp Support negative shadow offsets for texts and force shadow colour 2016-06-02 18:57:54 +02:00
DrawUI.hpp Re-implement map rendering with nice circular minimap 2016-04-12 01:02:09 +01:00
game.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
GameConfig.cpp Windows/MinGW-W64 compatibility 2016-07-28 14:46:48 +03:00
GameConfig.hpp Remove const from return value 2016-05-22 20:03:14 +01:00
GameWindow.cpp Remove screenshot functionality, as it's broken. 2016-06-23 22:43:00 +01:00
GameWindow.hpp Remove screenshot functionality, as it's broken. 2016-06-23 22:43:00 +01:00
ingamestate.cpp Clean up CollisionInstance and some of VehicleObject 2016-07-02 20:37:04 +01:00
ingamestate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
loadingstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
loadingstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
main.cpp Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
menustate.cpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00
menustate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
MenuSystem.hpp Add wrap-around key movement to menu system 2016-06-21 19:40:00 +01:00
pausestate.cpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00
pausestate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00
RWGame.hpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00
State.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
State.hpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00

RWGame

The game executable, handles the frontend UI drawing and menus.