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openrw/cmake/modules/FindMAD.cmake
Christoph Heiss 649f7b144d Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
2016-06-22 12:29:39 +02:00

36 lines
707 B
CMake

#
# This script defines the following variables:
# - MAD_LIBRARY: The mad library
# - MAD_FOUND: true if all the required modules are found
# - MAD_INCLUDE_DIR: the path where MAD headers are located
#
set(FIND_MAD_PATHS
${MAD_ROOT}
$ENV{MAD_ROOT}
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt)
find_path(MAD_INCLUDE_DIR mad.h
PATH_SUFFIXES include
PATHS ${FIND_MAD_PATHS})
find_library(MAD_LIBRARY
NAMES mad
PATH_SUFFIXES lib64 lib
PATHS ${FIND_MAD_PATHS})
if (MAD_INCLUDE_DIR AND MAD_LIBRARY)
set (MAD_FOUND TRUE)
endif ()
if (MAD_FOUND AND NOT MAD_FIND_QUIETLY)
message(STATUS "Found MAD in ${MAD_INCLUDE_DIR}")
endif()