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openrw/rwgame/debug/TcpSocket.hpp

27 lines
402 B
C++

#pragma once
#include <string>
#include <netinet/in.h>
class TcpSocket
{
public:
TcpSocket();
~TcpSocket() { disconnect(); }
bool bind(short port);
bool listen(TcpSocket& client);
void recv(std::string& out, size_t len);
size_t send(const std::string& str);
void disconnect();
std::string getRemoteAddress() const;
short getRemotePort() const;
private:
int sock;
sockaddr_in addr;
};