mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 03:12:36 +01:00
67aa5150ca
The game indexes into the font map directly, it doesn't use any font encoding scheme like UTF-16. This corrects the behaviour and removes dependancy on iconv.
175 lines
4.0 KiB
C++
175 lines
4.0 KiB
C++
#include <boost/test/unit_test.hpp>
|
|
#include "test_globals.hpp"
|
|
#include <data/GameTexts.hpp>
|
|
#include <loaders/LoaderGXT.hpp>
|
|
#include <engine/ScreenText.hpp>
|
|
|
|
#define T(x) GameStringUtil::fromString(x)
|
|
|
|
BOOST_AUTO_TEST_SUITE(TextTests)
|
|
|
|
#if RW_TEST_WITH_DATA
|
|
BOOST_AUTO_TEST_CASE(load_test)
|
|
{
|
|
{
|
|
auto d = Global::get().e->data->openFile("english.gxt");
|
|
|
|
GameTexts texts;
|
|
|
|
LoaderGXT loader;
|
|
|
|
loader.load( texts, d );
|
|
|
|
BOOST_CHECK_EQUAL( texts.text("1008"), T("BUSTED") );
|
|
}
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(big_test)
|
|
{
|
|
// Check that makeBig creates a text in the right place
|
|
{
|
|
auto big = ScreenTextEntry::makeBig(
|
|
"TEST_1",
|
|
T("Test String"),
|
|
1,
|
|
5000);
|
|
|
|
BOOST_CHECK_EQUAL("TEST_1", big.id);
|
|
BOOST_CHECK_EQUAL(T("Test String"), big.text);
|
|
BOOST_CHECK_EQUAL(5000, big.durationMS);
|
|
BOOST_CHECK_EQUAL(0, big.displayedMS);
|
|
BOOST_CHECK_EQUAL(1, big.alignment);
|
|
BOOST_CHECK_EQUAL(50, big.size);
|
|
}
|
|
{
|
|
auto big = ScreenTextEntry::makeBig(
|
|
"TEST_1",
|
|
T("Test String"),
|
|
2,
|
|
5000);
|
|
|
|
BOOST_CHECK_EQUAL(T("Test String"), big.text);
|
|
BOOST_CHECK_EQUAL(5000, big.durationMS);
|
|
BOOST_CHECK_EQUAL(0, big.displayedMS);
|
|
BOOST_CHECK_EQUAL(2, big.alignment);
|
|
BOOST_CHECK_EQUAL(30, big.size);
|
|
}
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(help_test)
|
|
{
|
|
auto help = ScreenTextEntry::makeHelp(
|
|
"TEST_1",
|
|
T("Test Help"));
|
|
|
|
BOOST_CHECK_EQUAL(T("Test Help"), help.text);
|
|
BOOST_CHECK_EQUAL(5000, help.durationMS);
|
|
BOOST_CHECK_EQUAL(0, help.displayedMS);
|
|
BOOST_CHECK_EQUAL(18, help.size);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(queue_test)
|
|
{
|
|
// Check that creating a test puts it on the right queue.
|
|
|
|
ScreenText st;
|
|
|
|
st.addText<ScreenTextType::Big>(
|
|
ScreenTextEntry::makeBig(
|
|
"TEST_1",
|
|
T("Test String"),
|
|
2,
|
|
5000));
|
|
st.addText<ScreenTextType::HighPriority>(
|
|
ScreenTextEntry::makeHighPriority(
|
|
"TEST_1",
|
|
T("Test String"),
|
|
5000));
|
|
|
|
BOOST_REQUIRE(st.getText<ScreenTextType::Big>().size() == 1);
|
|
BOOST_CHECK_EQUAL(T("Test String"), st.getText<ScreenTextType::Big>()[0].text);
|
|
BOOST_CHECK_EQUAL(5000, st.getText<ScreenTextType::Big>()[0].durationMS);
|
|
BOOST_CHECK_EQUAL(0, st.getText<ScreenTextType::Big>()[0].displayedMS);
|
|
|
|
BOOST_CHECK_EQUAL(1, st.getText<ScreenTextType::HighPriority>().size());
|
|
|
|
st.tick(6.f);
|
|
|
|
BOOST_CHECK_EQUAL(0, st.getText<ScreenTextType::Big>().size());
|
|
BOOST_CHECK_EQUAL(0, st.getText<ScreenTextType::HighPriority>().size());
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(clear_test)
|
|
{
|
|
ScreenText st;
|
|
|
|
st.addText<ScreenTextType::Big>(
|
|
ScreenTextEntry::makeBig(
|
|
"TEST_1",
|
|
T("Test String"),
|
|
2,
|
|
5000));
|
|
|
|
BOOST_CHECK_EQUAL(1, st.getText<ScreenTextType::Big>().size());
|
|
|
|
st.clear<ScreenTextType::Big>();
|
|
|
|
BOOST_CHECK_EQUAL(0, st.getText<ScreenTextType::Big>().size());
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(format_test)
|
|
{
|
|
// Test formating of string codes into strings.
|
|
const auto codeStr1 = T("Hello ~1~ world");
|
|
const auto codeStr2 = T("~1~Hello ~1~ world~1~");
|
|
const auto codeStr3 = T("Hello world~1~");
|
|
|
|
auto f1 = ScreenText::format(codeStr1, T("r"));
|
|
BOOST_CHECK_EQUAL(f1, T("Hello r world"));
|
|
|
|
auto f2 = ScreenText::format(codeStr2, T("k"), T("h"));
|
|
BOOST_CHECK_EQUAL(f2, T("kHello h world~1~"));
|
|
|
|
auto f3 = ScreenText::format(codeStr3, T("x"));
|
|
BOOST_CHECK_EQUAL(f3, T("Hello worldx"));
|
|
|
|
auto f4 = ScreenText::format(codeStr3, T("x"), T("k"));
|
|
BOOST_CHECK_EQUAL(f4, T("Hello worldx"));
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(format_remove)
|
|
{
|
|
// Test removing an identified string from the list
|
|
ScreenText st;
|
|
|
|
st.addText<ScreenTextType::Big>(
|
|
ScreenTextEntry::makeBig(
|
|
"TEST_2",
|
|
T("Test String"),
|
|
2,
|
|
5000));
|
|
|
|
st.addText<ScreenTextType::Big>(
|
|
ScreenTextEntry::makeBig(
|
|
"TEST_1",
|
|
T("Test String"),
|
|
2,
|
|
5000));
|
|
|
|
st.addText<ScreenTextType::Big>(
|
|
ScreenTextEntry::makeBig(
|
|
"TEST_1",
|
|
T("Test String"),
|
|
2,
|
|
5000));
|
|
|
|
BOOST_CHECK_EQUAL(3, st.getText<ScreenTextType::Big>().size());
|
|
|
|
st.remove<ScreenTextType::Big>("TEST_1");
|
|
|
|
BOOST_CHECK_EQUAL(1, st.getText<ScreenTextType::Big>().size());
|
|
}
|
|
#endif
|
|
|
|
BOOST_AUTO_TEST_SUITE_END()
|