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9eb4c62a04
+ Add names for some styles to reduce confusion + Move some HUD drawing into a seperate file
8 lines
192 B
C++
8 lines
192 B
C++
#pragma once
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#include <engine/GameWorld.hpp>
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class PlayerController;
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void drawHUD(PlayerController* player, GameWorld* world, GameRenderer* render);
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void drawOnScreenText(GameWorld* world); |