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mirror of https://github.com/rwengine/openrw.git synced 2024-11-10 04:42:38 +01:00
openrw/rwengine/include
Daniel Evans d270b75141 Improve rendering performance
+ Fix some bad values for glActiveTexture()
+ Move work processing queue into update() to avoid clogging the render
  thread
+ Add some extra values for frames and geometry drawn
2014-08-03 13:37:11 +01:00
..
ai Add more opcodes, implement some 2014-07-25 03:38:47 +01:00
audio Add Cutscene Audio, via libmad 2014-08-01 21:04:58 +01:00
data Add Cutscene Audio, via libmad 2014-08-01 21:04:58 +01:00
engine Implement fade to splash screen 2014-08-01 22:03:00 +01:00
items Add thrown projectiles, support for queued deletion 2014-07-20 21:21:51 +01:00
loaders Implement cutscene objects and animations (sans skinning) 2014-07-30 13:46:14 +01:00
objects Implement more correct behaviour for "switch model" opcode 2014-08-01 15:48:11 +01:00
render Improve rendering performance 2014-08-03 13:37:11 +01:00
script Implement more opcodes, fix behaviour in others 2014-08-01 15:00:36 +01:00
BinaryStream.hpp Renamed Components 2014-01-26 03:45:55 +00:00
TextureArchive.hpp Renamed Components 2014-01-26 03:45:55 +00:00
WorkContext.hpp Initial documentation pass 2014-07-09 05:04:48 +01:00