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d270b75141
+ Fix some bad values for glActiveTexture() + Move work processing queue into update() to avoid clogging the render thread + Add some extra values for frames and geometry drawn |
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.. | ||
ai | ||
audio | ||
data | ||
engine | ||
items | ||
loaders | ||
objects | ||
render | ||
script | ||
BinaryStream.hpp | ||
TextureArchive.hpp | ||
WorkContext.hpp |