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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 11:22:45 +01:00
openrw/rwengine/include
Daniel Evans d2e19fbdb3 Refactor SubGeometry to use a vector for storage
+ Use memcpy to populate subgeometry data
2014-08-10 20:09:54 +01:00
..
ai Add more opcodes, implement some 2014-07-25 03:38:47 +01:00
audio Change threading in naieve attempt at fixing crash 2014-08-05 13:41:44 +01:00
data Add Cutscene Audio, via libmad 2014-08-01 21:04:58 +01:00
engine Fix character animation 2014-08-05 15:09:42 +01:00
items Add thrown projectiles, support for queued deletion 2014-07-20 21:21:51 +01:00
loaders Fix various warnings 2014-08-06 00:23:50 +01:00
objects Implement more correct behaviour for "switch model" opcode 2014-08-01 15:48:11 +01:00
render Refactor SubGeometry to use a vector for storage 2014-08-10 20:09:54 +01:00
script Implement more opcodes, fix behaviour in others 2014-08-01 15:00:36 +01:00
BinaryStream.hpp Renamed Components 2014-01-26 03:45:55 +00:00
TextureArchive.hpp Renamed Components 2014-01-26 03:45:55 +00:00
WorkContext.hpp Initial documentation pass 2014-07-09 05:04:48 +01:00