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openrw/framework2/include/renderwure/loaders/TextureLoader.hpp
2013-09-11 18:23:31 +00:00

23 lines
365 B
C++

#pragma once
#ifndef _TEXTURELOADER_HPP_
#define _TEXTURELOADER_HPP_
#define GLEW_STATIC
#include <GL/glew.h>
#include <renderwure/loaders/rwbinarystream.h>
#include <string>
#include <map>
class GTAData;
class TextureLoader
{
public:
bool loadFromFile(std::string filename, GTAData* gameData);
bool loadFromMemory(char *data, GTAData* gameData);
};
#endif