mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-12 22:02:49 +01:00
d5ff5601be
Bullet 2.83.5 was 283, 2.83.6 was 284, 2.84 (API changes affecting OpenRW) was 285, 2.85.1 is still 285. We want to check for 2.84 and upwards, so our check must be for 285. |
||
---|---|---|
.. | ||
src | ||
CMakeLists.txt | ||
README.md |
rwengine
Rwengine contains the game data structures, the data loading routines, script virtual machine and generic object logic, as well as a renderer implementation for OpenGL.
Core
Implementations of platform abstraction and file system handling classes are in the core/ directory
Data
Structures that store information about object types, cutscene data, localisation information etc
Objects
The logic for Object types are implemented by the classes in the objects/ directory
Loaders
Classes for loading various file formats
Render
Implementation of a portable OpenGL renderer system lives in the render/ directory
Script
The game script virtual machine, and the function definitions are in the script/ directory