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openrw/rwcore/data/Clump.cpp
2019-05-16 00:11:32 +01:00

153 lines
4.1 KiB
C++

#include "data/Clump.hpp"
#include <algorithm>
#include <limits>
#include <memory>
#include <queue>
#include <glm/gtc/matrix_transform.hpp>
Geometry::Geometry() : EBO(0), flags(0) {
}
Geometry::~Geometry() {
if (EBO) {
glDeleteBuffers(1, &EBO);
}
}
ModelFrame::ModelFrame(unsigned int index, glm::mat3 dR, glm::vec3 dT)
: index(index)
, defaultRotation(dR)
, defaultTranslation(dT)
, parent_(nullptr) {
reset();
}
void ModelFrame::reset() {
matrix = glm::translate(glm::mat4(1.0f), defaultTranslation) *
glm::mat4(defaultRotation);
updateHierarchyTransform();
}
void ModelFrame::updateHierarchyTransform() {
// Update our own transformation
if (parent_) {
worldtransform_ = parent_->getWorldTransform() * matrix;
} else {
worldtransform_ = matrix;
}
for (const auto& child : children_) {
child->updateHierarchyTransform();
}
}
void ModelFrame::addChild(const ModelFramePtr& child) {
// Make sure the child is an orphan
if (child->getParent()) {
auto& other_children = child->getParent()->children_;
other_children.erase(
std::remove(other_children.begin(), other_children.end(), child),
other_children.end());
}
child->parent_ = this;
children_.push_back(child);
child->updateHierarchyTransform();
}
ModelFrame* ModelFrame::findDescendant(const std::string& name) const {
for (const auto& frame : children_) {
if (frame->getName() == name) {
return frame.get();
}
auto result = frame->findDescendant(name);
if (result) {
return result;
}
}
return nullptr;
}
ModelFramePtr ModelFrame::cloneHierarchy() const {
auto self = std::make_shared<ModelFrame>(getIndex(), getDefaultRotation(),
getDefaultTranslation());
self->setName(getName());
for (const auto& child : getChildren()) {
auto childclone = child->cloneHierarchy();
self->addChild(childclone);
}
return self;
}
AtomicPtr Atomic::clone(const ModelFramePtr& newFrame) const {
auto newatomic = std::make_shared<Atomic>();
newatomic->setGeometry(getGeometry());
newatomic->setFrame(newFrame ? newFrame : getFrame());
newatomic->setFlags(getFlags());
return newatomic;
}
ModelFrame* Clump::findFrame(const std::string& name) const {
if (rootframe_->getName() == name) {
return rootframe_.get();
}
return rootframe_->findDescendant(name);
}
Clump::~Clump() = default;
void Clump::recalculateMetrics() {
boundingRadius = std::numeric_limits<float>::min();
for (const auto& atomic : atomics_) {
const auto& geometry = atomic->getGeometry();
if (!geometry) {
continue;
}
const auto& bounds = geometry->geometryBounds;
boundingRadius = std::max(boundingRadius,
glm::length(bounds.center) + bounds.radius);
}
}
ClumpPtr Clump::clone() const {
// Clone frame hierarchy
auto newroot = rootframe_->cloneHierarchy();
auto clump = std::make_shared<Clump>();
clump->setFrame(newroot);
clump->boundingRadius = boundingRadius;
// This isn't the most optimal implementation, but this code is likely
// to be replaced soon.
auto find_new_frame = [&](const ModelFramePtr& old) -> ModelFramePtr {
std::queue<ModelFramePtr> open;
open.push(newroot);
while (!open.empty()) {
auto frame = open.front();
open.pop();
if (frame->getIndex() == old->getIndex()) {
return frame;
}
for (const auto& child : frame->getChildren()) {
open.push(child);
}
}
return nullptr;
};
// Generate new atomics
for (const auto& atomic : getAtomics()) {
auto newatomic = atomic->clone();
// Replace the original frame with the cloned frame
if (atomic->getFrame()) {
newatomic->setFrame(find_new_frame(atomic->getFrame()));
}
clump->addAtomic(newatomic);
}
return clump;
}