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openrw/framework2/LoaderIMG.cpp
2013-07-02 18:37:19 +01:00

123 lines
2.3 KiB
C++

#include <renderwure/loaders/LoaderIMG.hpp>
#include <cstring>
LoaderIMG::LoaderIMG()
: m_version(GTAIIIVC)
, m_assetCount(0)
{
}
bool LoaderIMG::load(const std::string& filename)
{
std::string dirName = filename;
dirName.append(".dir");
FILE* fp = fopen(dirName.c_str(), "rb");
if(fp)
{
fseek(fp, 0, SEEK_END);
unsigned long fileSize = ftell(fp);
fseek(fp, 0, SEEK_SET);
m_assets.resize(fileSize / 32);
m_assetCount = fileSize / 32;
fread(&m_assets[0], sizeof(LoaderIMGFile), fileSize / 32, fp);
fclose(fp);
m_archive = filename;
return true;
}
else
return false;
}
/// Get the information of a asset in the examining archive
LoaderIMGFile &LoaderIMG::getAssetInfo(const std::string& assetname)
{
for(size_t i = 0; i < m_assets.size(); ++i)
{
if(strcmp(m_assets[i].name, assetname.c_str()) == 0)
{
return m_assets[i];
}
}
}
char* LoaderIMG::loadToMemory(const std::string& assetname)
{
LoaderIMGFile assetInfo;
bool found = false;
for(size_t i = 0; i < m_assets.size(); ++i)
{
if(strcasecmp(m_assets[i].name, assetname.c_str()) == 0)
{
assetInfo = m_assets[i];
found = true;
}
}
if(!found)
{
std::cerr << "Asset '" << assetname << "' not found!" << std::endl;
return 0;
}
std::string dirName = m_archive;
dirName.append(".img");
FILE* fp = fopen(dirName.c_str(), "rb");
if(fp)
{
char* raw_data = new char[assetInfo.size * 2048];
fseek(fp, assetInfo.offset * 2048, SEEK_SET);
fread(raw_data, 2048, assetInfo.size, fp);
fclose(fp);
return raw_data;
}
else
return 0;
}
/// Writes the contents of assetname to filename
bool LoaderIMG::saveAsset(const std::string& assetname, const std::string& filename)
{
char* raw_data = loadToMemory(assetname);
if(!raw_data)
return false;
FILE* dumpFile = fopen(filename.c_str(), "wb");
if(dumpFile)
{
fwrite(raw_data, getAssetInfo(assetname).size * 2048, 1, dumpFile);
fclose(dumpFile);
printf("=> IMG: Saved %s to disk with filename %s\n", assetname.c_str(), filename.c_str());
delete[] raw_data;
return true;
}
else
{
delete[] raw_data;
return false;
}
}
/// Get the information of an asset by its index
LoaderIMGFile &LoaderIMG::getAssetInfoByIndex(size_t index)
{
return m_assets[index];
}
uint32_t LoaderIMG::getAssetCount()
{
return m_assetCount;
}