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33 lines
810 B
C++
33 lines
810 B
C++
#ifndef ITEMLISTMODEL_HPP
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#define ITEMLISTMODEL_HPP
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#include <QAbstractItemModel>
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#include <engine/GameWorld.hpp>
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class ItemListModel : public QAbstractTableModel
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{
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Q_OBJECT
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GameWorld* _world;
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public:
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explicit ItemListModel(GameWorld* _world, QObject *parent = 0);
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GameWorld* world() const { return _world; }
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qint16 getIDOf(unsigned int row ) const;
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virtual int rowCount(const QModelIndex& parent = QModelIndex()) const;
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virtual int columnCount(const QModelIndex& parent = QModelIndex()) const;
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virtual QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
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virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
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QModelIndex index(int row, int column, const QModelIndex &parent) const;
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};
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#endif // ITEMLISTMODEL_HPP
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