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openrw/rwengine/include/objects
Daniel Evans f655e454d6 Implement new VisualFX system for particles etc.
- VisualFX stores data about effects like particles and lighting
- Only particles initial implementation
- World stores active VisualFX
2015-04-03 03:04:50 +01:00
..
CharacterObject.hpp Overhaul Loader framework for Models 2015-04-03 03:04:50 +01:00
CutsceneObject.hpp Overhaul Loader framework for Models 2015-04-03 03:04:50 +01:00
GenericPickup.hpp Add implementation for more generic pickups 2015-01-27 02:38:08 +00:00
InstanceObject.hpp Overhaul Loader framework for Models 2015-04-03 03:04:50 +01:00
ItemPickup.hpp Further implement weapons and pickups 2014-07-04 21:06:56 +01:00
PickupObject.hpp Implement new VisualFX system for particles etc. 2015-04-03 03:04:50 +01:00
ProjectileObject.hpp Add thrown projectiles, support for queued deletion 2014-07-20 21:21:51 +01:00
VehicleInfo.hpp Fix compilation under clang, fix majority of warnings 2014-08-11 17:58:43 +01:00
VehicleObject.hpp Overhaul Loader framework for Models 2015-04-03 03:04:50 +01:00