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openrw/tests/test_renderer.cpp
2014-06-17 21:46:54 +01:00

25 lines
679 B
C++

#include <boost/test/unit_test.hpp>
#include "test_globals.hpp"
#include <render/GameRenderer.hpp>
BOOST_AUTO_TEST_SUITE(RendererTests)
BOOST_AUTO_TEST_CASE(frustum_test_visible)
{
{
ViewFrustum f(0.1f, 100.f, glm::half_pi<float>(), 1.f);
f.view = glm::lookAt(glm::vec3{0.f, 0.f, 0.f}, {1.f, 0.f, 0.f}, {0.f, 0.f, 1.f});
f.update(f.projection() * f.view);
BOOST_CHECK( f.intersects({10.f, 0.f, 0.f}, 1.f ) );
BOOST_CHECK(!f.intersects({-10.f, 0.f, 0.f}, 1.f ) );
BOOST_CHECK(!f.intersects({0.f, 10.f, 0.f}, 1.f ) );
BOOST_CHECK(!f.intersects({0.f,-10.f, 0.f}, 1.f ) );
BOOST_CHECK( f.intersects({10.f, 10.f, 0.f}, 1.f ) );
}
}
BOOST_AUTO_TEST_SUITE_END()