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openrw/rwgame/DrawUI.hpp

10 lines
277 B
C++

#pragma once
#include <engine/GameWorld.hpp>
#include <render/GameRenderer.hpp>
class PlayerController;
void drawHUD(ViewCamera& currentView, PlayerController* player, GameWorld* world, GameRenderer* render);
void drawOnScreenText(GameWorld* world, GameRenderer* renderer);