1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-26 04:12:41 +01:00
openrw/rwgame/states/BenchmarkState.hpp
2016-08-07 14:32:22 +01:00

38 lines
665 B
C++

#ifndef _RWGAME_BENCHMARKSTATE_HPP_
#define _RWGAME_BENCHMARKSTATE_HPP_
#include <SDL2/SDL_events.h>
#include "State.hpp"
class BenchmarkState : public State
{
struct TrackPoint {
float time;
glm::vec3 position;
glm::quat angle;
};
std::vector<TrackPoint> track;
ViewCamera trackCam;
std::string benchfile;
float benchmarkTime;
float duration;
uint32_t frameCounter;
public:
BenchmarkState(RWGame* game, const std::string& benchfile);
virtual void enter();
virtual void exit();
virtual void tick(float dt);
virtual void draw(GameRenderer* r);
virtual void handleEvent(const SDL_Event& event);
const ViewCamera& getCamera();
};
#endif