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mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 02:12:45 +01:00
openrw/tests
Anonymous Maarten eba262b789 rwengine: make Activity a std::unique_ptr
Should fix this memory leak:
==16721== 120 bytes in 5 blocks are definitely lost in loss record 187 of 264
==16721==    at 0x4C2F1CA: operator new(unsigned long) (vg_replace_malloc.c:334)
==16721==    by 0x8EBA26: DefaultAIController::update(float) (DefaultAIController.cpp:63)
==16721==    by 0x82ED5A: CharacterObject::tick(float) (CharacterObject.cpp:240)
==16721==    by 0x763630: RWGame::tick(float) (RWGame.cpp:506)
==16721==    by 0x763128: RWGame::run() (RWGame.cpp:420)
==16721==    by 0x750394: main (main.cpp:15)
2017-10-18 21:52:29 +01:00
..
CMakeLists.txt tests: only include GameConfig.hpp in source file (no header file) 2017-08-15 15:58:01 +01:00
main.cpp tests: set the test module name to openrw 2017-02-20 01:01:30 +00:00
test_animation.cpp rwengine: make AnimationBone a shared pointer 2017-10-18 21:52:29 +01:00
test_archive.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_buoyancy.cpp Overhaul Model data handling to improve accuracy 2016-09-27 22:48:45 +01:00
test_character.cpp rwengine: make Activity a std::unique_ptr 2017-10-18 21:52:29 +01:00
test_chase.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_config.cpp config: add test about non-existing configuration directory 2017-08-15 15:58:01 +01:00
test_cutscene.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_data.cpp Load and associate model data when creating objects 2016-09-27 22:49:07 +01:00
test_FileIndex.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_GameData.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_GameWorld.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_globals.cpp tests: only include GameConfig.hpp in source file (no header file) 2017-08-15 15:58:01 +01:00
test_globals.hpp tests: only include GameConfig.hpp in source file (no header file) 2017-08-15 15:58:01 +01:00
test_Input.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_items.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_lifetime.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_loaderdff.cpp rwlib: Use ClumpPtr instead of Clump* 2017-10-18 21:52:29 +01:00
test_LoaderIPL.cpp Implement Hierarchy of game ZoneData 2017-01-30 00:24:44 +00:00
test_Logger.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_menu.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_object_data.cpp Load and associated pedstats with ped models 2017-02-08 20:30:29 +00:00
test_object.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_pickup.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_renderer.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_rwbstream.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_SaveGame.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_scriptmachine.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_state.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_text.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_trafficdirector.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_vehicle.cpp Remove all traces of Skeleton 2017-02-08 21:45:01 +00:00
test_VisualFX.cpp tests: only include test_globals.hpp when needed 2017-08-15 15:58:01 +01:00
test_weapon.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_world.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_ZoneData.cpp Implement Hierarchy of game ZoneData 2017-01-30 00:24:44 +00:00