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65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
#ifndef _TEXTVIEWER_HPP_
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#define _TEXTVIEWER_HPP_
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#include "ViewerInterface.hpp"
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#include <fonts/GameTexts.hpp>
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#include <QTableView>
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#include <filesystem>
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#include <vector>
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class TextModel;
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class ViewerWidget;
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class QLayout;
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class QItemSelection;
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class QLineEdit;
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class QTextEdit;
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class QModelIndex;
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class QString;
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class QWidget;
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class TextTableView : public QTableView {
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Q_OBJECT
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protected slots:
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virtual void selectionChanged(const QItemSelection &selected, const QItemSelection &deselected) override;
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signals:
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void gameStringChanged(const GameString &string);
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};
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class TextViewer : public ViewerInterface {
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Q_OBJECT
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TextModel *textModel;
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TextTableView *textTable;
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ViewerWidget *viewerWidget;
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QLineEdit *hexLineEdit;
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QTextEdit *textEdit;
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void worldChanged() override;
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GameString currentGameString;
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font_t currentFont;
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int currentFontSize;
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void updateRender();
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void setGameString(const GameString &gameString);
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std::vector<std::string> getFontTextureNames();
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public:
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TextViewer(QWidget* parent = nullptr, Qt::WindowFlags f = nullptr);
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signals:
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void fontChanged(font_t font);
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private slots:
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void onGameStringChange(const GameString &gameString);
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void onStringChange();
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void onFontChange(size_t font);
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void onFontSizeChange(int font);
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};
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#endif
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