.. |
states
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Fix some warnings
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2017-10-13 19:54:10 +01:00 |
CMakeLists.txt
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cmake: use rwengine::interface + no more add_definitions & include_directories
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2017-10-29 20:40:57 +00:00 |
DrawUI.cpp
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Fix double promotion
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2017-10-25 01:17:46 +01:00 |
DrawUI.hpp
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clang-format files in rwgame
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2016-09-09 21:13:20 +01:00 |
game.hpp
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Move some non-game code into GameBase class
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2016-10-19 22:34:51 +01:00 |
GameBase.cpp
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rwlib: Add option to abort/break on failed checks or at request
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2017-09-16 22:19:39 +01:00 |
GameBase.hpp
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Move some non-game code into GameBase class
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2016-10-19 22:34:51 +01:00 |
GameConfig.cpp
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config: Add the unknown keys to the what() message
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2017-08-15 15:58:01 +01:00 |
GameConfig.hpp
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config: unknown data will be kept in memory and saved onto disk
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2017-08-15 15:58:01 +01:00 |
GameInput.cpp
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Extract game input state handling from IngameState
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2016-11-19 23:50:34 +00:00 |
GameInput.hpp
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Extract game input state handling from IngameState
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2016-11-19 23:50:34 +00:00 |
GameWindow.cpp
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clang-format files in rwgame
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2016-09-09 21:13:20 +01:00 |
GameWindow.hpp
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cmake: use rwengine::interface + no more add_definitions & include_directories
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2017-10-29 20:40:57 +00:00 |
GitSHA1.cpp.in
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
GitSHA1.h
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
main.cpp
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spelling: recieve -> receive
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2017-02-20 01:01:30 +00:00 |
MenuSystem.cpp
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Improve Menu system implementation
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2016-10-24 21:29:41 +01:00 |
MenuSystem.hpp
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Make MenuEntry height a property of the Menu
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2016-10-24 21:29:41 +01:00 |
README.md
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Update readme informations
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2015-05-10 23:57:13 +01:00 |
RWGame.cpp
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Improving handling game shaders (#302)
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2017-10-29 18:47:52 +00:00 |
RWGame.hpp
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Interpolating dynamic objects
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2017-10-18 21:29:17 +01:00 |
State.cpp
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Fix some warnings
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2017-10-13 19:54:10 +01:00 |
State.hpp
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Rewrite of camera and character look code
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2016-12-04 01:06:27 +00:00 |
StateManager.cpp
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Overhaul State and StateManager to remove pointers
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2016-10-24 21:29:40 +01:00 |
StateManager.hpp
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Improve state access to always get the current scene
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2017-09-17 00:45:58 +01:00 |