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openrw/rwgame/states/PauseState.hpp
2018-12-28 13:57:51 +01:00

22 lines
372 B
C++

#ifndef PAUSESTATE_HPP
#define PAUSESTATE_HPP
#include "StateManager.hpp"
class PauseState final : public State {
public:
PauseState(RWGame* game);
void enter() override;
void exit() override;
void tick(float dt) override;
void draw(GameRenderer &r) override;
void handleEvent(const SDL_Event& event) override;
};
#endif // PAUSESTATE_HPP