BenchmarkState.cpp
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Usage of default member initializer
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2018-07-03 20:08:03 +02:00 |
BenchmarkState.hpp
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Mark classes as final
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2018-07-07 22:55:10 +02:00 |
DebugState.cpp
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Avoid dynamic allocations of WeaponData
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2018-11-29 23:36:44 +01:00 |
DebugState.hpp
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Mark classes as final
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2018-07-07 22:55:10 +02:00 |
IngameState.cpp
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Avoid dynamic allocations of WeaponData
|
2018-11-29 23:36:44 +01:00 |
IngameState.hpp
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Mark classes as final
|
2018-07-07 22:55:10 +02:00 |
LoadingState.hpp
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Mark classes as final
|
2018-07-07 22:55:10 +02:00 |
MenuState.hpp
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Mark classes as final
|
2018-07-07 22:55:10 +02:00 |
PauseState.hpp
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Mark classes as final
|
2018-07-07 22:55:10 +02:00 |