diff --git a/game_eggs/steamcmd_servers/team_fortress_2_classic/egg-team-fortress-2-classic.json b/game_eggs/steamcmd_servers/team_fortress_2_classic/egg-team-fortress-2-classic.json index f89e16f2..498ee944 100644 --- a/game_eggs/steamcmd_servers/team_fortress_2_classic/egg-team-fortress-2-classic.json +++ b/game_eggs/steamcmd_servers/team_fortress_2_classic/egg-team-fortress-2-classic.json @@ -4,9 +4,9 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2023-06-02T19:04:54+02:00", + "exported_at": "2023-07-13T23:07:08+01:00", "name": "Team Fortress 2 Classic", - "author": "eggs@scattergun.io", + "author": "kinguwu@duck.com", "description": "Team Fortress 2 Classic is a free mod of the 2007 game Team Fortress 2, developed by Eminoma and utilizing the Source engine.", "features": [ "steam_disk_space" @@ -24,7 +24,7 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## download TF2C from website\r\ncd \/mnt\/server\r\nwhich unzip\r\n\r\necho \"Downloading tf2classic, This will take some time\" \r\ncurl -sSL -o tf2classic.zip https:\/\/wiki.tf2classic.com\/kachemak\/tf2classic-${GAMEVERSION}.zip\r\n\r\n\r\nunzip -o tf2classic.zip\r\nrm -rf tf2classic.zip\r\n## fix issue \/w symlink\r\ncd \/mnt\/server\/bin\r\nln -s vphysics_srv.so vphysics.so\r\nln -s studiorender_srv.so studiorender.so\r\nln -s soundemittersystem_srv.so soundemittersystem.so\r\nln -s shaderapiempty_srv.so shaderapiempty.so\r\nln -s scenefilecache_srv.so scenefilecache.so\r\nln -s replay_srv.so replay.so\r\nln -s materialsystem_srv.so materialsystem.so\r\n\r\ncd \/mnt\/server\/tf2classic\/bin\r\n## fix server as of 2.0.4 crashing on start\r\nrm -rf server_srv.so\r\nln -s server.so server_srv.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napt install -y zstd\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## download TF2C from website\r\ncd \/mnt\/server\r\nwhich unzip\r\n\r\necho \"Downloading tf2classic, This will take some time\" \r\ncurl -sSL -o tf2classic.tar.zst https:\/\/wiki.tf2classic.com\/kachemak\/tf2classic-${GAMEVERSION}.tar.zst\r\n\r\ntar -xf tf2classic.tar.zst\r\nrm -rf tf2classic.zip\r\n## fix issue \/w symlink\r\ncd \/mnt\/server\/bin\r\nln -s vphysics_srv.so vphysics.so\r\nln -s studiorender_srv.so studiorender.so\r\nln -s soundemittersystem_srv.so soundemittersystem.so\r\nln -s shaderapiempty_srv.so shaderapiempty.so\r\nln -s scenefilecache_srv.so scenefilecache.so\r\nln -s replay_srv.so replay.so\r\nln -s materialsystem_srv.so materialsystem.so\r\n\r\ncd \/mnt\/server\/tf2classic\/bin\r\n## fix server as of 2.0.4 crashing on start\r\nrm -rf server_srv.so\r\nln -s server.so server_srv.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" }