diff --git a/README.md b/README.md index 6a998501..1551873d 100644 --- a/README.md +++ b/README.md @@ -85,6 +85,7 @@ If you are reading this it looks like you are looking to add an egg to your serv * [PixARK](/source_servers/pixark/) * [Rust Staging Branch](/source_servers/rust-staging/) * [Starbound](/source_servers/starbound) +* [Mordhau](/source_servers/mordhau) [Squad](/squad/) diff --git a/source_servers/mordhau/README.md b/source_servers/mordhau/README.md new file mode 100644 index 00000000..94b99ea4 --- /dev/null +++ b/source_servers/mordhau/README.md @@ -0,0 +1,65 @@ +mog#Mordhau +Steam Description +MORDHAU is a medieval first & third person multiplayer slasher. Enter a hectic battlefield of up to 64 players as a mercenary in a fictional, but realistic world, where you will get to experience the brutal and satisfying melee combat that will have you always coming back for more. + + +### Server Ports +Mordhau requires 2 ports + +game port (default 7777) +query port (default 27015) +web admin (default 8080) + +| Port | default | +|---------|---------------| +| Game | 7777 | +| Query | 27015 | + + + +### Map Rotation / Change Config +Lots of good information in this [thread](https://mordhau.com/forum/topic/10348/dedicated-server-hosting-guide-linux/?page=1) +You'll need to run the server once before the Mordhau/Saved/Config/LinuxServer folder is available + + +### Default Map Variable +By default the game always starts the same game map and mode. Change this variable to start the server wth your choice of map and mode. For example , Grad/HRD_Grad OR TaigaMap/FL_Taiga + +Map Types +HRD = Hoard +SKM = Skirmish +FL = Frontline +FFA = Deathmatch +BR = BattleRoyal +TDM = Team Death Match + + + +Valid types per map + +Grad/ +HRD_Grad +BR_Grad +FFA_Grad +FL_Grad +SKM_Grad + +Contraband/ +FFA_Contraband +SKM_Contraband +TDM_Contraband + +DuelCamp/ +FFA_Camp +FL_Camp +HRD_Camp +SKM_Camp +TDM_Camp_64 +TDM_Camp + +MaxMap/ +FFA_MountainPeak +FL_MountainPeak +HRD_MountainPeak +SKM_MountainPeak +TDM_MountainPeak diff --git a/source_servers/mordhau/egg-mordhau.json b/source_servers/mordhau/egg-mordhau.json new file mode 100644 index 00000000..d9286c4c --- /dev/null +++ b/source_servers/mordhau/egg-mordhau.json @@ -0,0 +1,90 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", + "meta": { + "version": "PTDL_v1" + }, + "exported_at": "2019-05-04T21:54:08-05:00", + "name": "Mordhau", + "author": "chasx003", + "description": "Mordhau is a multiplayer medieval hack 'n slash video game, developed by Slovenian independent studio Triternion, with a prominent aspect of skill-based competitive play and customization.", + "image": "chasx003\/mordhau", + "startup": ".\/MordhauServer.sh \/Game\/Mordhau\/Maps\/{{DEFAULT_MAP}}?MaxSlots={{MAX_PLAYERS}}? -USEALLAVAILABLECORES -Port={{SERVER_PORT}} -queryport={{QUERY_PORT}}", + "config": { + "files": "{\r\n \"Mordhau\/Saved\/Config\/LinuxServer\/Game.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"AdminPassword=\": \"AdminPassword={{server.build.env.ADMIN_PASSWORD}}\",\r\n \"ServerName=\": \"ServerName={{server.build.env.SERVER_NAME}}\",\r\n \"ServerPassword=\": \"ServerPassword={{server.build.env.GAME_PASSWORD}}\"\r\n }\r\n }\r\n}", + "startup": "{\r\n \"done\": \"Session GameSession successfully created\",\r\n \"userInteraction\": []\r\n}", + "logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}", + "stop": "^C" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\n# Mordhau Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\n\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 629800 +quit\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so", + "container": "ubuntu:18.04", + "entrypoint": "bash" + } + }, + "variables": [ + { + "name": "Max Players", + "description": "Max Players", + "env_variable": "MAX_PLAYERS", + "default_value": "48", + "user_viewable": 1, + "user_editable": 1, + "rules": "required|string|max:20" + }, + { + "name": "Source APP ID", + "description": "", + "env_variable": "SRCDS_APPID", + "default_value": "629800", + "user_viewable": 1, + "user_editable": 0, + "rules": "required|string|max:20" + }, + { + "name": "Query Port", + "description": "", + "env_variable": "QUERY_PORT", + "default_value": "27015", + "user_viewable": 1, + "user_editable": 1, + "rules": "nullable|string|max:20" + }, + { + "name": "Admin Password", + "description": "Password for managing server from in game", + "env_variable": "ADMIN_PASSWORD", + "default_value": "password123", + "user_viewable": 1, + "user_editable": 1, + "rules": "nullable|string|max:20" + }, + { + "name": "Server Name", + "description": "Name to show up in server Browser", + "env_variable": "SERVER_NAME", + "default_value": "Server", + "user_viewable": 1, + "user_editable": 1, + "rules": "required|string|max:40" + }, + { + "name": "Server Password", + "description": "Password to get on the server", + "env_variable": "GAME_PASSWORD", + "default_value": "", + "user_viewable": 1, + "user_editable": 1, + "rules": "nullable|string|max:20" + }, + { + "name": "DEFAULT_MAP", + "description": "First map to load. Format Expected is \"MAPNAME\/TYPE_NAME\". Examples in Readme", + "env_variable": "DEFAULT_MAP", + "default_value": "Grad\/FL_Grad", + "user_viewable": 1, + "user_editable": 1, + "rules": "required|string|max:40" + } + ] +} \ No newline at end of file