From 8e456d0b4f06fa92958d29243681549c699b229e Mon Sep 17 00:00:00 2001 From: tzanou Date: Mon, 20 Feb 2023 02:34:47 +0100 Subject: [PATCH] make SERVER_DISABLED_NETWORK_PROTOCOLS default value nothing and make it nullable --- .../steamcmd_servers/7_days_to_die/egg-7-days-to-die.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/game_eggs/steamcmd_servers/7_days_to_die/egg-7-days-to-die.json b/game_eggs/steamcmd_servers/7_days_to_die/egg-7-days-to-die.json index 39c64524..1be67d76 100644 --- a/game_eggs/steamcmd_servers/7_days_to_die/egg-7-days-to-die.json +++ b/game_eggs/steamcmd_servers/7_days_to_die/egg-7-days-to-die.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2023-02-18T21:10:19+01:00", + "exported_at": "2023-02-20T02:33:05+01:00", "name": "7 Days To Die", "author": "kristoffer.norman@bahnhof.se", "description": "7 days to die server", @@ -114,10 +114,10 @@ "name": "Network Protocols", "description": "Networking protocols that should NOT be used. Separated by comma. Possible values: LiteNetLib, SteamNetworking. Dedicated servers should disable SteamNetworking if there is no NAT router in between your users and the server or when port-forwarding is set up correctly. lets it empty if you are connecting your self hosted server behind a NAT", "env_variable": "SERVER_DISABLED_NETWORK_PROTOCOLS", - "default_value": "SteamNetworking", + "default_value": "", "user_viewable": true, "user_editable": true, - "rules": "required|string|max:20", + "rules": "nullable|string|max:20", "field_type": "text" } ]