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Add Open Fortress

Add egg for Open Fortress
This commit is contained in:
Elite Espeon 2022-06-11 12:51:40 -04:00
parent a29ea8b1d1
commit bcf464adf0
2 changed files with 88 additions and 0 deletions

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# Open Fortress
## From their [Website](https://openfortress.fun/)
Open Fortress is a free Team Fortress 2 mod that introduces new gamemodes, weapons, characters, maps, and more to the world of TF2.
## Server Ports
Open Fortress servers require 1 port to be open, the SourceTV port can also be opened for spectators.
| Port | default |
|-----------|---------|
| Game/rcon | 27015 |
| SourceTV | 27020 |

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-06-11T12:47:33-04:00",
"name": "Open Fortress",
"author": "espeon@espeon.dev",
"description": "Open Fortress is a free Team Fortress 2 mod that introduces new gamemodes, weapons, characters, maps, and more to the world of TF2.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:games_source": "ghcr.io\/parkervcp\/yolks:games_source"
},
"file_denylist": [],
"startup": ".\/srcds_run -game {{SRCDS_GAME}} -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart -debug +maxplayers {{MAXPLAYERS}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"gameserver Steam ID\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ubuntu:18.04'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates p7zip-full wget\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\nSTEAM_USER=anonymous\r\nSTEAM_PASS=\"\"\r\nSTEAM_AUTH=\"\"\r\nfi\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n## install tf2 content using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server\/tf2 +app_update 232250 ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n## download OpenFortress\r\ncd \/mnt\/server\r\nmv bin bin_dontdeleteme\r\nwget https:\/\/dl.spiderden.net\/murse\/linux -O murse 2> \/dev\/null\r\nchmod +x murse\r\n.\/murse upgrade asdrggvead\/open_fortress\r\nmv \/mnt\/server\/asdrggvead\/open_fortress \/mnt\/server\/open_fortress\r\nrm -rf asdrggvead\r\nmv bin_dontdeleteme bin\r\n## download fixed gameinfo\r\ncd \/mnt\/server\/open_fortress\r\nwget -v https:\/\/espeon.dev\/gameinfo.txt -O gameinfo.txt\r\n## fix issue \/w symlink\r\ncd \/mnt\/server\/bin\r\nln -s datacache_srv.so datacache.so\r\nln -s dedicated_srv.so dedicated.so\r\nln -s engine_srv.so engine.so\r\nln -s materialsystem_srv.so materialsystem.so\r\nln -s replay_srv.so replay.so\r\nln -s scenefilecache_srv.so scenefilecache.so\r\nln -s shaderapiempty_srv.so shaderapiempty.so\r\nln -s soundemittersystem_srv.so soundemittersystem.so\r\nln -s studiorender_srv.so studiorender.so\r\nln -s vphysics_srv.so vphysics.so\r\n## more symlink fixes\r\ncd \/mnt\/server\/open_fortress\/bin\r\nln -s server.so server_srv.so",
"container": "ubuntu:18.04",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game ID",
"description": "The ID corresponding to the game to download and run using SRCDS.",
"env_variable": "SRCDS_APPID",
"default_value": "244310",
"user_viewable": true,
"user_editable": false,
"rules": "required|regex:\/^(244310)$\/",
"field_type": "text"
},
{
"name": "Game Name",
"description": "The name corresponding to the game to download and run using SRCDS.",
"env_variable": "SRCDS_GAME",
"default_value": "open_fortress",
"user_viewable": true,
"user_editable": false,
"rules": "required|regex:\/^(open_fortress)$\/",
"field_type": "text"
},
{
"name": "Default Map",
"description": "The default map to use when starting the server.",
"env_variable": "SRCDS_MAP",
"default_value": "dm_2fort",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^(\\w{1,20})$\/",
"field_type": "text"
},
{
"name": "Max Players",
"description": "The maximum amount of players allowed on the server.",
"env_variable": "MAXPLAYERS",
"default_value": "24",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
}
]
}