From c757c1fcded963d387931aefad75fa4d2dfe69a2 Mon Sep 17 00:00:00 2001 From: gOOvER Date: Fri, 13 Jan 2023 11:05:59 +0100 Subject: [PATCH] Update egg-squad.json --- .../steamcmd_servers/squad/egg-squad.json | 49 ++++++++++++------- 1 file changed, 30 insertions(+), 19 deletions(-) diff --git a/game_eggs/steamcmd_servers/squad/egg-squad.json b/game_eggs/steamcmd_servers/squad/egg-squad.json index 51264aac..5fbee199 100644 --- a/game_eggs/steamcmd_servers/squad/egg-squad.json +++ b/game_eggs/steamcmd_servers/squad/egg-squad.json @@ -1,19 +1,19 @@ { "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "meta": { - "version": "PTDL_v1", + "version": "PTDL_v2", "update_url": null }, - "exported_at": "2022-01-20T12:59:49-05:00", + "exported_at": "2023-01-13T11:04:16+01:00", "name": "Squad", "author": "brycea@terrahost.cloud", "description": "Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.", "features": [ "steam_disk_space" ], - "images": [ - "quay.io\/pterodactyl\/core:source" - ], + "docker_images": { + "ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian" + }, "file_denylist": [], "startup": "\/home\/container\/SquadGame\/Binaries\/Linux\/SquadGameServer SquadGame Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}}", "config": { @@ -24,8 +24,8 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n## install required packages to install squad\r\napt update\r\napt -y --no-install-recommends install curl unzip libstdc++6 lib32gcc1 ca-certificates\r\n\r\n## install steamcmd\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steam\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steam\r\ncd \/mnt\/server\/steam\r\n\r\n## needs to be used for steamcmd to operate correctly\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install squad\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} +quit\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\n\r\ncp -v \/mnt\/server\/steam\/linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\n\r\nchmod +x \/mnt\/server\/SquadGame\/Binaries\/Linux\/SquadGameServer", - "container": "ubuntu:18.04", + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\nchmod +x \/mnt\/server\/SquadGame\/Binaries\/Linux\/SquadGameServer\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } }, @@ -37,7 +37,8 @@ "default_value": "27165", "user_viewable": true, "user_editable": true, - "rules": "required|numeric" + "rules": "required|numeric", + "field_type": "text" }, { "name": "ld lib path", @@ -46,7 +47,8 @@ "default_value": "\/home\/container\/linux64\/", "user_viewable": false, "user_editable": false, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" }, { "name": "Game ID", @@ -55,7 +57,8 @@ "default_value": "403240", "user_viewable": false, "user_editable": false, - "rules": "required|string|max:20" + "rules": "required|string|max:20", + "field_type": "text" }, { "name": "Server Name", @@ -64,7 +67,8 @@ "default_value": "Squad Server", "user_viewable": true, "user_editable": true, - "rules": "required|string|max:30" + "rules": "required|string|max:30", + "field_type": "text" }, { "name": "Max Players", @@ -73,7 +77,8 @@ "default_value": "80", "user_viewable": true, "user_editable": true, - "rules": "required" + "rules": "required", + "field_type": "text" }, { "name": "Allow Team Change", @@ -82,7 +87,8 @@ "default_value": "true", "user_viewable": true, "user_editable": true, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" }, { "name": "Advertise Server", @@ -91,7 +97,8 @@ "default_value": "true", "user_viewable": true, "user_editable": true, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" }, { "name": "Reserved Slows", @@ -100,7 +107,8 @@ "default_value": "0", "user_viewable": true, "user_editable": true, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" }, { "name": "Prevent Team Change If Unbalanced", @@ -109,7 +117,8 @@ "default_value": "true", "user_viewable": true, "user_editable": true, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" }, { "name": "Enforce Team Balance", @@ -118,7 +127,8 @@ "default_value": "true", "user_viewable": true, "user_editable": true, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" }, { "name": "Record Demos", @@ -127,7 +137,8 @@ "default_value": "true", "user_viewable": true, "user_editable": true, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" } ] -} +} \ No newline at end of file