{ "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "meta": { "version": "PTDL_v1", "update_url": null }, "exported_at": "2021-01-26T21:54:10+00:00", "name": "Arma 3 Headless Client", "author": "rehlmgaming@gmail.com", "description": "Headless Clients are used to offload AI calculations from the Arma 3 Server.", "features": null, "images": [ "quay.io\/parkervcp\/pterodactyl-images:game_arma3" ], "startup": ".\/{{SERVER_BINARY}} -client -connect={{CONNECT_IP}} -port={{CONNECT_PORT}} -password=\"{{CONNECT_PASSWORD}}\" -profiles=.\/serverprofile -bepath=.\/battleye {{STARTUP_PARAMS}} -mod=\"{{MODS}}\"", "config": { "files": "{}", "startup": "{\r\n \"done\": \"Client connected\",\r\n \"userInteraction\": []\r\n}", "logs": "{\r\n \"custom\": true,\r\n \"location\": \"latest.log\"\r\n}", "stop": "^C" }, "scripts": { "installation": { "script": "#!\/bin\/bash\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} +force_install_dir \/mnt\/server +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## ARMA III specific setup\r\ncd \/mnt\/server\/\r\n\r\nmkdir -p \"\/mnt\/server\/.local\/share\/Arma 3\" \"\/mnt\/server\/.local\/share\/Arma 3 - Other Profiles\"", "container": "debian:buster-slim", "entrypoint": "bash" } }, "variables": [ { "name": "Arma 3 Dedicated Server App ID", "description": "Used for installation and updates.", "env_variable": "STEAMCMD_APPID", "default_value": "233780", "user_viewable": false, "user_editable": false, "rules": "required|numeric" }, { "name": "Steam Username", "description": "Used for installation and updates. Account does not need to own Arma 3, but must be a valid Steam account (anonymous login cannot be used). For security reasons it is recommended that you create a new Steam account just for your dedicated servers. *This info is not visible to the server owner.*", "env_variable": "STEAM_USER", "default_value": "your_steam_username", "user_viewable": false, "user_editable": false, "rules": "required|string" }, { "name": "Steam Password", "description": "Used for installation and updates. Steam Guard must be TURNED OFF for install to complete successfully. *This info is not visible to the server owner.*", "env_variable": "STEAM_PASS", "default_value": "your_steam_password", "user_viewable": false, "user_editable": false, "rules": "required|string" }, { "name": "Server Binary", "description": "Server binary to call on server start. (32-bit: arma3server | 64-bit: arma3server_x64)", "env_variable": "SERVER_BINARY", "default_value": "arma3server_x64", "user_viewable": true, "user_editable": true, "rules": "required|string" }, { "name": "Connect IP", "description": "IP address of the server to connect to.", "env_variable": "CONNECT_IP", "default_value": "127.0.0.1", "user_viewable": true, "user_editable": true, "rules": "required|ip" }, { "name": "Connect Port", "description": "Open port of the server to connect to.", "env_variable": "CONNECT_PORT", "default_value": "2302", "user_viewable": true, "user_editable": true, "rules": "required|numeric" }, { "name": "Connect Password", "description": "If the server you are connecting to has a password, enter it here.", "env_variable": "CONNECT_PASSWORD", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|string" }, { "name": "Mods", "description": "Mod folders to be used with the -mods startup option. NO capital letters, spaces, or folders starting with a number! Each folder must be followed with a semicolon (ex. @123456789;@987654321;etc;)", "env_variable": "MODS", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|string" }, { "name": "Extra Startup Parameters", "description": "See https:\/\/community.bistudio.com\/wiki\/Arma_3_Startup_Parameters for more info.", "env_variable": "STARTUP_PARAMS", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|string" }, { "name": "Extra Flags for SteamCMD", "description": "Only used when checking for server updates, and typically used for grabbing beta builds.\r\nExample: -beta profiling -betapassword CautionSpecialProfilingAndTestingBranchArma3", "env_variable": "STEAMCMD_EXTRA_FLAGS", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|string" }, { "name": "Check for Server Updates", "description": "Check for server updates on server start.\r\n1 True | 0 False", "env_variable": "UPDATE_SERVER", "default_value": "0", "user_viewable": true, "user_editable": true, "rules": "boolean" }, { "name": "Steam Workshop Mods to Download\/Update", "description": "[*Only works if the host owns Arma 3] Comma separated list of Steam Workshop mod IDs to download\\\/update on server start. (ex. 450814997,463939057) Each mod will be downloaded to the root directory with the folder format: @ModIdNumber", "env_variable": "UPDATE_WORKSHOP", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|string" }, { "name": "Set Mods to Lowercase", "description": "On server start, goes through all the mod folders listed in \"Mods\" & \"Server Mods\", and makes sure every folder and file is lowercase (to prevent errors). This is particularly useful to run ONCE after copying a mod from a Windows machine to the server, or if mods seem to not be loading.", "env_variable": "MODS_LOWERCASE", "default_value": "0", "user_viewable": true, "user_editable": true, "rules": "boolean" } ] }