# Configuration for the Feather server. # Most of the options here are unimplented and have no effect. # Those that are unimplemted have been labeled so. [io] # Packets with a size more than or equal to this value will be sent compressed. # Compressing packets reduces bandwidth usage but increases CPU activity. compression_threshold = 256 # The number of worker threads used for asynchronous IO. # Set to the number of cores on your CPU for optimal performance. io_worker_threads = 8 [proxy] # IP forwarding using either "bungee" (BungeeCord/Waterfall/Travertine) or "velocity" (Velocity) proxy_mode = "none" # Unimplemented [server] online_mode = true motd = "A Feather server" max_players = 16 default_gamemode = "survival" difficulty = "none" # Unimplemented view_distance = 6 address = "127.0.0.1" port = 25565 [gameplay] monster_spawning = true # Unimplemented animal_spawning = true # Unimplemented pvp = true # Unimplemented nerf_spawner_mobs = false # Unimplemented # Either "classic" for 1.8 PvP or "new" for 1.9 pvp_style = "classic" # Unimplemented [log] # If you prefer less verbose logs, switch this to "info." # If you want to hurt your eyes while looking at the # server console, set it to "trace." level = "debug" [resource_pack] # Server resource pack which is sent to players # upon joining. Set this to an empty string to disable. url = "" # Optional SHA1 hash of the resource pack file. hash = ""