// **************************************************************************** // * // Arma 3 - server.cfg * // Version 060117 * // * // **************************************************************************** // ArmA 3 Server Config File // // More info about parameters: // https://community.bistudio.com/wiki/server.cfg // GENERAL SETTINGS // Hostname for server. hostname = "Arma 3 Server"; // Server password - for private servers. //password = "arma3pass"; // Admin Password //passwordAdmin = "ADMINPASSWORD"; // Auto-admin admins[] = {""}; // Server Slots maxPlayers = 32; // Logfile logFile = "arma3server.log"; // Minimum Required Client Build //requiredBuild = 95691 class Missions { class Mission1 { template = ; difficulty = "Regular"; class Params {}; }; class Mission2 { template = ; difficulty = "Regular"; class Params {}; }; class Mission3 { template = ; difficulty = "Regular"; class Params {}; }; class Mission4 { template = ; difficulty = "Regular"; class Params {}; }; }; // Message of the Day (MOTD) motd[] = { "Welcome to My Arma 3 Server", "TS3 Server: teamspeak.somewhere.com", "Web: www.example.com" }; // MOTD Interval (Seconds) motdInterval = 30; // VOTING // Server Mission Start // minimum number of clients before server starts mission voteMissionPlayers = 1; // Accepted Vote Threshold // 0.33 = 33% clients. voteThreshold = 0.33; // INGAME SETTINGS // Disable Voice over Net (VoN) // 0 = voice enabled. // 1 = voice disabled. disableVoN = 0; // VoN Codec Quality // 0-10 = 8kHz (narrowband). // 11-20 = 16kHz (wideband). // 21-30 = 32kHz (ultrawideband). vonCodecQuality = 3; // Persistent Battlefield // 0 = disable. // 1 = enable. persistent = 1; // Time Stamp Format // none, short, full timeStampFormat = "short"; // Server Statistics // Set this to 0 to opt-out! More info: https://community.bistudio.com/wiki/Arma_3_Analytics statisticsEnabled = 1; // SERVER SECURITY/ANTI HACK // Verify Signitures for Client Addons // 0 = off. // 1 = weak protection (depricated). // 2 = full protection. verifySignatures = 2; // Secure Player ID // 1 = Server warning message. // 2 = Kick client. requiredSecureId = 2; // Kick Duplicate Player IDs kickDuplicate = 1; // BattlEye Anti-Cheat // 0 = disable // 1 = enable BattlEye = 1; // Allowed File Extentions allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; // SCRIPTING ISSUES onUserConnected = ""; onUserDisconnected = ""; doubleIdDetected = ""; // SIGNATURE VERIFICATION // kick = kick (_this select 0) // ban = ban (_this select 0) onUnsignedData = "kick (_this select 0)"; onHackedData = "kick (_this select 0)"; onDifferentData = ""; // HEADLESS CLIENT SUPPORT // specify ip-adresses of allowed headless clients headlessClients[] = {"127.0.0.1", "172.18.0.1"}; localClient[] = {"127.0.0.1", "172.18.0.1"}; // BattlEye Anti-Cheat License // 0 = decline // 1 = accept battleyeLicense = 1;