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@ -19,10 +19,12 @@
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#include "Messages.h"
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#include "ModelIndices.h"
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#include "Pad.h"
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#include "Pickups.h"
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#include "PlayerInfo.h"
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#include "PlayerPed.h"
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#include "Pools.h"
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#include "Population.h"
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#include "Remote.h"
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#include "Replay.h"
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#include "Streaming.h"
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#include "Text.h"
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@ -170,6 +172,9 @@ void CMissionCleanup::Process()
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default:
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break;
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}
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m_sEntities[i].id = 0;
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m_sEntities[i].type = CLEANUP_UNUSED;
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m_nCount--;
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}
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}
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@ -426,8 +431,8 @@ void CRunningScript::Init()
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m_anLocalVariables[i] = 0;
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m_nAndOrState = 0;
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m_bNotFlag = false;
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m_bWBCheckEnabled = true;
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m_bWBChecked = false;
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m_bDeatharrestEnabled = true;
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m_bDeatharrestExecuted = false;
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m_bMissionFlag = false;
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}
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@ -1113,6 +1118,13 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
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UpdateCompareFlag(*ptr1 == *ptr2);
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return 0;
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}
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/* Following commands are not implemented, and go to default case
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case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER:
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case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER:
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case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR:
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case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR:
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case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR:
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*/
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case COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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@ -1148,6 +1160,13 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
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UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
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return 0;
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}
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/* Following commands are not implemented, and go to default case
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case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER:
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case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER:
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case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR:
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case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR:
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case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR:
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*/
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case COMMAND_GOTO_IF_TRUE:
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CollectParameters(&m_nIp, 1);
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if (m_bCondResult)
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@ -1311,7 +1330,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
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UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
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if (!ScriptParams[7])
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return 0;
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CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
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CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
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if (CTheScripts::DbgFlag)
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CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
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return 0;
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@ -1730,6 +1749,9 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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ped->SetWanderPath(path);
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return 0;
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}
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/* Not implemented.
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case COMMAND_CHAR_WANDER_RANGE:
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*/
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case COMMAND_CHAR_FOLLOW_PATH:
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{
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CollectParameters(&m_nIp, 4);
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@ -1747,7 +1769,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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CollectParameters(&m_nIp, 1);
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CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(ped);
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ped->m_bScriptObjectiveCompleted = false;
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ped->bScriptObjectiveCompleted = false;
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ped->SetObjective(OBJECTIVE_IDLE);
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return 0;
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}
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@ -1826,7 +1848,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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{
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CollectParameters(&m_nIp, 1);
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CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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UpdateCompareFlag(ped && ped->m_status != PED_DEAD && ped->m_status != PED_DIE);
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UpdateCompareFlag(ped && ped->GetPedState() != PED_DEAD && ped->GetPedState() != PED_DIE);
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return 0;
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}
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case COMMAND_IS_CHAR_IN_AREA_2D:
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@ -1848,6 +1870,8 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
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else
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UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
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if (!ScriptParams[5])
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return 0;
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CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
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if (CTheScripts::DbgFlag)
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CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
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@ -1874,7 +1898,9 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
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else
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UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
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CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
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if (!ScriptParams[7])
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return 0;
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CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
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if (CTheScripts::DbgFlag)
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CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
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return 0;
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@ -2043,7 +2069,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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}
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case COMMAND_IS_CAR_STILL_ALIVE:
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{
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CollectParameters(&m_nIp, 4);
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CollectParameters(&m_nIp, 1);
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CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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UpdateCompareFlag(car && car->m_status != STATUS_WRECKED && (car->IsBoat() || !car->bIsInWater));
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return 0;
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@ -2085,6 +2111,8 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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x2 = *(float*)&ScriptParams[3];
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y2 = *(float*)&ScriptParams[4];
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UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2));
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if (!ScriptParams[5])
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return 0;
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CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
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if (CTheScripts::DbgFlag)
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CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
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@ -2103,7 +2131,9 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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y2 = *(float*)&ScriptParams[5];
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z2 = *(float*)&ScriptParams[6];
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UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
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CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
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if (!ScriptParams[7])
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return 0;
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CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
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if (CTheScripts::DbgFlag)
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CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
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return 0;
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@ -2187,6 +2217,9 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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case COMMAND_RETURN_FALSE:
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UpdateCompareFlag(false);
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return 0;
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/* Special command only used by compiler.
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case COMMAND_VAR_INT:
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*/
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default:
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assert(0);
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break;
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@ -2194,7 +2227,609 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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return -1;
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}
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WRAPPER int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { EAXJMP(0x43D530); }
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int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
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{
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switch (command) {
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/* Special commands.
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case COMMAND_VAR_FLOAT:
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case COMMAND_LVAR_INT:
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case COMMAND_LVAR_FLOAT:
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case COMMAND_LBRACKET:
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case COMMAND_RBRACKET:
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case COMMAND_REPEAT:
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case COMMAND_ENDREPEAT:
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case COMMAND_IF:
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case COMMAND_IFNOT:
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case COMMAND_ELSE:
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case COMMAND_ENDIF:
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case COMMAND_WHILE:
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case COMMAND_WHILENOT:
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case COMMAND_ENDWHILE:
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*/
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case COMMAND_ANDOR:
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CollectParameters(&m_nIp, 1);
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m_nAndOrState = ScriptParams[0];
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if (m_nAndOrState == ANDOR_NONE){
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m_bCondResult = false; // pointless
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}else if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8){
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m_bCondResult = true;
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m_nAndOrState++;
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}else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8){
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m_bCondResult = false;
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m_nAndOrState++;
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}else{
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assert(0 && "COMMAND_ANDOR: invalid ANDOR state");
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}
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return 0;
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case COMMAND_LAUNCH_MISSION:
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{
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CollectParameters(&m_nIp, 1);
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CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]);
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pNew->m_bIsMissionScript = true;
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return 0;
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}
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case COMMAND_MISSION_HAS_FINISHED:
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{
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if (!m_bIsMissionScript)
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return 0;
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if (strcmp(m_abScriptName, "love3") == 0) /* A Drop in the Ocean */
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CPickups::RemoveAllFloatingPickups();
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CTheScripts::MissionCleanup.Process();
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return 0;
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}
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case COMMAND_STORE_CAR_CHAR_IS_IN:
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{
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CollectParameters(&m_nIp, 1);
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CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(ped);
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CVehicle* pCurrent = nil;
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if (ped->bInVehicle) {
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pCurrent = ped->m_pMyVehicle;
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}
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assert(pCurrent); // GetIndex(0) doesn't look good
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int handle = CPools::GetVehiclePool()->GetIndex(pCurrent);
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if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript){
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CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
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if (pOld){
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CCarCtrl::RemoveFromInterestingVehicleList(pOld);
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if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
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pOld->VehicleCreatedBy = RANDOM_VEHICLE;
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pOld->bIsLocked = false;
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CCarCtrl::NumRandomCars++;
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CCarCtrl::NumMissionCars--;
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CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
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}
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}
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CTheScripts::StoreVehicleIndex = handle;
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switch (pCurrent->VehicleCreatedBy){
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case RANDOM_VEHICLE:
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pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
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CCarCtrl::NumMissionCars++;
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CCarCtrl::NumRandomCars--;
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CTheScripts::StoreVehicleWasRandom = true;
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CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
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break;
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case PARKED_VEHICLE:
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pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
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CCarCtrl::NumMissionCars++;
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CCarCtrl::NumParkedCars--;
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CTheScripts::StoreVehicleWasRandom = true;
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CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
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break;
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case MISSION_VEHICLE:
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case PERMANENT_VEHICLE:
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CTheScripts::StoreVehicleWasRandom = false;
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break;
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default:
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break;
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}
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}
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ScriptParams[0] = CTheScripts::StoreVehicleIndex;
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_STORE_CAR_PLAYER_IS_IN:
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{
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CollectParameters(&m_nIp, 1);
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CPed* ped = CWorld::Players[ScriptParams[0]].m_pPed;
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assert(ped);
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if (!ped->bInVehicle)
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return 0; // No value written to output variable
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CVehicle* pCurrent = ped->m_pMyVehicle;
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assert(pCurrent); // Here pCurrent shouldn't be NULL anyway
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int handle = CPools::GetVehiclePool()->GetIndex(pCurrent);
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if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript) {
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CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
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if (pOld) {
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CCarCtrl::RemoveFromInterestingVehicleList(pOld);
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if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom) {
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pOld->VehicleCreatedBy = RANDOM_VEHICLE;
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pOld->bIsLocked = false;
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|
|
CCarCtrl::NumRandomCars++;
|
|
|
|
|
CCarCtrl::NumMissionCars--;
|
|
|
|
|
CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
CTheScripts::StoreVehicleIndex = handle;
|
|
|
|
|
switch (pCurrent->VehicleCreatedBy) {
|
|
|
|
|
case RANDOM_VEHICLE:
|
|
|
|
|
pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
|
|
|
|
|
CCarCtrl::NumMissionCars++;
|
|
|
|
|
CCarCtrl::NumRandomCars--;
|
|
|
|
|
CTheScripts::StoreVehicleWasRandom = true;
|
|
|
|
|
CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
|
|
|
|
break;
|
|
|
|
|
case PARKED_VEHICLE:
|
|
|
|
|
pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
|
|
|
|
|
CCarCtrl::NumMissionCars++;
|
|
|
|
|
CCarCtrl::NumParkedCars--;
|
|
|
|
|
CTheScripts::StoreVehicleWasRandom = true;
|
|
|
|
|
CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
|
|
|
|
|
break;
|
|
|
|
|
case MISSION_VEHICLE:
|
|
|
|
|
case PERMANENT_VEHICLE:
|
|
|
|
|
CTheScripts::StoreVehicleWasRandom = false;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ScriptParams[0] = CTheScripts::StoreVehicleIndex;
|
|
|
|
|
StoreParameters(&m_nIp, 1);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_CHAR_IN_CAR:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
CVehicle* pCheckedVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
|
|
|
|
|
CVehicle* pActualVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
|
|
|
|
|
UpdateCompareFlag(pActualVehicle && pActualVehicle == pCheckedVehicle);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_PLAYER_IN_CAR:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CVehicle* pCheckedVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
|
|
|
|
|
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
|
|
|
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle == pCheckedVehicle);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_CHAR_IN_MODEL:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
CVehicle* pActualVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
|
|
|
|
|
UpdateCompareFlag(pActualVehicle && pActualVehicle->GetModelIndex() == ScriptParams[1]);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_PLAYER_IN_MODEL:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
|
|
|
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetModelIndex() == ScriptParams[1]);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_CHAR_IN_ANY_CAR:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
UpdateCompareFlag(pPed->bInVehicle);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_PLAYER_IN_ANY_CAR:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
|
|
|
UpdateCompareFlag(pPed->bInVehicle);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_BUTTON_PRESSED:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
bool value = GetPadState(ScriptParams[0], ScriptParams[1]) != 0;
|
|
|
|
|
if (CGame::playingIntro && ScriptParams[0] && ScriptParams[1] == 12){ /* pad1, start */
|
|
|
|
|
if (CPad::GetPad(0)->GetLeftMouseJustDown() ||
|
|
|
|
|
CPad::GetPad(0)->GetPadEnterJustDown() ||
|
|
|
|
|
CPad::GetPad(0)->GetCharJustDown(' '))
|
|
|
|
|
value = true;
|
|
|
|
|
}
|
|
|
|
|
UpdateCompareFlag(value);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_GET_PAD_STATE:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
ScriptParams[0] = GetPadState(ScriptParams[0], ScriptParams[1]);
|
|
|
|
|
StoreParameters(&m_nIp, 1);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_ON_FOOT_2D:
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_IN_CAR_2D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D:
|
|
|
|
|
LocatePlayerCommand(command, &m_nIp);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_2D:
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_2D:
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D:
|
|
|
|
|
LocatePlayerCharCommand(command, &m_nIp);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_LOCATE_CHAR_ANY_MEANS_2D:
|
|
|
|
|
case COMMAND_LOCATE_CHAR_ON_FOOT_2D:
|
|
|
|
|
case COMMAND_LOCATE_CHAR_IN_CAR_2D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D:
|
|
|
|
|
LocateCharCommand(command, &m_nIp);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_2D:
|
|
|
|
|
case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_2D:
|
|
|
|
|
case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_2D:
|
|
|
|
|
LocateCharCharCommand(command, &m_nIp);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_ON_FOOT_3D:
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_IN_CAR_3D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
|
|
|
|
|
LocatePlayerCommand(command, &m_nIp);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D:
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D:
|
|
|
|
|
case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D:
|
|
|
|
|
LocatePlayerCharCommand(command, &m_nIp);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_LOCATE_CHAR_ANY_MEANS_3D:
|
|
|
|
|
case COMMAND_LOCATE_CHAR_ON_FOOT_3D:
|
|
|
|
|
case COMMAND_LOCATE_CHAR_IN_CAR_3D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D:
|
|
|
|
|
case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D:
|
|
|
|
|
LocateCharCommand(command, &m_nIp);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D:
|
|
|
|
|
case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D:
|
|
|
|
|
case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D:
|
|
|
|
|
LocateCharCharCommand(command, &m_nIp);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_CREATE_OBJECT:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 4);
|
|
|
|
|
int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
|
|
|
|
|
CObject* pObj = new CObject(mi, 0);
|
|
|
|
|
pObj->ObjectCreatedBy = MISSION_OBJECT;
|
|
|
|
|
CVector pos = *(CVector*)&ScriptParams[1];
|
|
|
|
|
if (pos.z <= -100.0f)
|
|
|
|
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
|
|
|
|
pos.z += pObj->GetDistanceFromCentreOfMassToBaseOfModel();
|
|
|
|
|
pObj->GetPosition() = pos;
|
|
|
|
|
pObj->SetOrientation(0.0f, 0.0f, 0.0f);
|
|
|
|
|
pObj->GetMatrix().UpdateRW();
|
|
|
|
|
pObj->UpdateRwFrame();
|
|
|
|
|
CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
|
|
|
|
|
CWorld::Add(pObj);
|
|
|
|
|
ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
|
|
|
|
|
StoreParameters(&m_nIp, 1);
|
|
|
|
|
if (m_bIsMissionScript)
|
|
|
|
|
CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_DELETE_OBJECT:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CObject* pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
if (pObj){
|
|
|
|
|
CWorld::Remove(pObj);
|
|
|
|
|
CWorld::RemoveReferencesToDeletedObject(pObj);
|
|
|
|
|
delete pObj;
|
|
|
|
|
}
|
|
|
|
|
if (m_bIsMissionScript)
|
|
|
|
|
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_ADD_SCORE:
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CWorld::Players[ScriptParams[0]].m_nMoney += ScriptParams[1];
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_IS_SCORE_GREATER:
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_nMoney > ScriptParams[1]);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_STORE_SCORE:
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nMoney;
|
|
|
|
|
StoreParameters(&m_nIp, 1);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 5);
|
|
|
|
|
CVector pos = *(CVector*)&ScriptParams[1];
|
|
|
|
|
if (pos.z <= -100.0f)
|
|
|
|
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
|
|
|
|
CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]));
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_ALTER_WANTED_LEVEL:
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevel(ScriptParams[1]);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_ALTER_WANTED_LEVEL_NO_DROP:
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevelNoDrop(ScriptParams[1]);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_IS_WANTED_LEVEL_GREATER:
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->m_pWanted->m_nWantedLevel > ScriptParams[1]);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_CLEAR_WANTED_LEVEL:
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevel(0);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_SET_DEATHARREST_STATE:
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
m_bDeatharrestEnabled = (ScriptParams[0] == 1);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_HAS_DEATHARREST_BEEN_EXECUTED:
|
|
|
|
|
UpdateCompareFlag(m_bDeatharrestExecuted);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_ADD_AMMO_TO_PLAYER:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 3);
|
|
|
|
|
CWorld::Players[ScriptParams[0]].m_pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_ADD_AMMO_TO_CHAR:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 3);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
assert(pPed);
|
|
|
|
|
pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented
|
|
|
|
|
case COMMAND_ADD_AMMO_TO_CAR:
|
|
|
|
|
case COMMAND_IS_PLAYER_STILL_ALIVE:
|
|
|
|
|
*/
|
|
|
|
|
case COMMAND_IS_PLAYER_DEAD:
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_WASTED);
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_IS_CHAR_DEAD:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
UpdateCompareFlag(!pPed || pPed->GetPedState() == PED_DIE || pPed->GetPedState() == PED_DEAD);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_CAR_DEAD:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
|
|
|
UpdateCompareFlag(!pVehicle || pVehicle->m_status == STATUS_WRECKED || !pVehicle->IsBoat() && pVehicle->bIsInWater);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_SET_CHAR_THREAT_SEARCH:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
assert(pPed);
|
|
|
|
|
pPed->m_fearFlags |= ScriptParams[1];
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_SET_CHAR_THREAT_REACTION:
|
|
|
|
|
*/
|
|
|
|
|
case COMMAND_SET_CHAR_OBJ_NO_OBJ:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
assert(pPed);
|
|
|
|
|
pPed->bScriptObjectiveCompleted = false;
|
|
|
|
|
pPed->ClearObjective();
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_ORDER_DRIVER_OUT_OF_CAR:
|
|
|
|
|
case COMMAND_ORDER_CHAR_TO_DRIVE_CAR:
|
|
|
|
|
case COMMAND_ADD_PATROL_POINT:
|
|
|
|
|
case COMMAND_IS_PLAYER_IN_GANGZONE:
|
|
|
|
|
*/
|
|
|
|
|
case COMMAND_IS_PLAYER_IN_ZONE:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
|
|
|
|
|
char label[12];
|
|
|
|
|
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
|
|
|
|
|
int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label);
|
|
|
|
|
if (zoneToCheck != -1)
|
|
|
|
|
m_nIp += 8; /* why only if zone != 1? */
|
|
|
|
|
CVector pos = pPlayer->GetPos();
|
|
|
|
|
CZone* pZone = CTheZones::GetZone(zoneToCheck);
|
|
|
|
|
UpdateCompareFlag(CTheZones::PointLiesWithinZone(pos, pZone));
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_IS_PLAYER_PRESSING_HORN:
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->GetPedState() == PED_DRIVING &&
|
|
|
|
|
CPad::GetPad(ScriptParams[0])->GetHorn());
|
|
|
|
|
/* Is it correct that same parameter is used both as index of Players */
|
|
|
|
|
/* and as ID of pad? Pratically this parameter is always 0 anyway of course. */
|
|
|
|
|
return 0;
|
|
|
|
|
case COMMAND_HAS_CHAR_SPOTTED_PLAYER:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 2);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
assert(pPed);
|
|
|
|
|
UpdateCompareFlag(pPed->OurPedCanSeeThisOne(CWorld::Players[ScriptParams[1]].m_pPed));
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_ORDER_CHAR_TO_BACKDOOR:
|
|
|
|
|
case COMMAND_ADD_CHAR_TO_GANG:
|
|
|
|
|
*/
|
|
|
|
|
case COMMAND_IS_CHAR_OBJECTIVE_PASSED:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 1);
|
|
|
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
|
|
|
assert(pPed);
|
|
|
|
|
UpdateCompareFlag(pPed->bScriptObjectiveCompleted);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_SET_CHAR_DRIVE_AGGRESSION:
|
|
|
|
|
case COMMAND_SET_CHAR_MAX_DRIVESPEED:
|
|
|
|
|
*/
|
|
|
|
|
case COMMAND_CREATE_CHAR_INSIDE_CAR:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 3);
|
|
|
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
|
|
|
assert(pVehicle);
|
|
|
|
|
switch (ScriptParams[2]) {
|
|
|
|
|
case MI_COP:
|
|
|
|
|
if (ScriptParams[1] == PEDTYPE_COP)
|
|
|
|
|
ScriptParams[2] = COP_STREET;
|
|
|
|
|
break;
|
|
|
|
|
case MI_SWAT:
|
|
|
|
|
if (ScriptParams[1] == PEDTYPE_COP)
|
|
|
|
|
ScriptParams[2] = COP_SWAT;
|
|
|
|
|
break;
|
|
|
|
|
case MI_FBI:
|
|
|
|
|
if (ScriptParams[1] == PEDTYPE_COP)
|
|
|
|
|
ScriptParams[2] = COP_FBI;
|
|
|
|
|
break;
|
|
|
|
|
case MI_ARMY:
|
|
|
|
|
if (ScriptParams[1] == PEDTYPE_COP)
|
|
|
|
|
ScriptParams[2] = COP_ARMY;
|
|
|
|
|
break;
|
|
|
|
|
case MI_MEDIC:
|
|
|
|
|
if (ScriptParams[1] == PEDTYPE_EMERGENCY)
|
|
|
|
|
ScriptParams[2] = PEDTYPE_EMERGENCY;
|
|
|
|
|
break;
|
|
|
|
|
case MI_FIREMAN:
|
|
|
|
|
if (ScriptParams[1] == PEDTYPE_FIREMAN)
|
|
|
|
|
ScriptParams[2] = PEDTYPE_FIREMAN;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
CPed* pPed;
|
|
|
|
|
if (ScriptParams[1] == PEDTYPE_COP)
|
|
|
|
|
pPed = new CCopPed((eCopType)ScriptParams[2]);
|
|
|
|
|
else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN)
|
|
|
|
|
pPed = new CEmergencyPed(ScriptParams[2]);
|
|
|
|
|
else
|
|
|
|
|
pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
|
|
|
|
|
pPed->CharCreatedBy = MISSION_CHAR;
|
|
|
|
|
pPed->bRespondsToThreats = false;
|
|
|
|
|
pPed->m_ped_flagG2 = false;
|
|
|
|
|
pPed->GetPosition() = pVehicle->GetPosition();
|
|
|
|
|
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
|
|
|
|
|
pPed->SetPedState(PED_DRIVING);
|
|
|
|
|
CPopulation::ms_nTotalMissionPeds++;
|
|
|
|
|
assert(!pVehicle->pDriver);
|
|
|
|
|
pVehicle->pDriver = pPed;
|
|
|
|
|
pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver);
|
|
|
|
|
pPed->m_pMyVehicle = pVehicle;
|
|
|
|
|
pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
|
|
|
|
|
pPed->bInVehicle = true;
|
|
|
|
|
pVehicle->m_status = STATUS_PHYSICS;
|
|
|
|
|
if (!pVehicle->IsBoat())
|
|
|
|
|
pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
|
|
|
|
|
pVehicle->bEngineOn = true;
|
|
|
|
|
pPed->bUsesCollision = false;
|
|
|
|
|
AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT;
|
|
|
|
|
pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f);
|
|
|
|
|
pPed->StopNonPartialAnims();
|
|
|
|
|
pPed->m_level = CTheZones::GetLevelFromPosition(pPed->GetPosition());
|
|
|
|
|
CWorld::Add(pPed);
|
|
|
|
|
ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
|
|
|
|
|
StoreParameters(&m_nIp, 1);
|
|
|
|
|
if (m_bIsMissionScript)
|
|
|
|
|
CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
case COMMAND_WARP_PLAYER_FROM_CAR_TO_COORD:
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(&m_nIp, 4);
|
|
|
|
|
CVector pos = *(CVector*)&ScriptParams[1];
|
|
|
|
|
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
|
|
|
|
|
if (pos.z <= -100.0f)
|
|
|
|
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
|
|
|
|
if (pPlayer->m_pPed->bInVehicle){
|
|
|
|
|
assert(pPlayer->m_pPed->m_pMyVehicle);
|
|
|
|
|
if (pPlayer->m_pPed->m_pMyVehicle->bIsBus)
|
|
|
|
|
pPlayer->m_pPed->bRenderPedInCar = true;
|
|
|
|
|
if (pPlayer->m_pPed->m_pMyVehicle->pDriver == pPlayer->m_pPed){
|
|
|
|
|
pPlayer->m_pPed->m_pMyVehicle->RemoveDriver();
|
|
|
|
|
pPlayer->m_pPed->m_pMyVehicle->m_status = STATUS_ABANDONED;
|
|
|
|
|
pPlayer->m_pPed->m_pMyVehicle->bEngineOn = false;
|
|
|
|
|
pPlayer->m_pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
|
|
|
|
|
}else{
|
|
|
|
|
pPlayer->m_pPed->m_pMyVehicle->RemovePassenger(pPlayer->m_pPed);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
pPlayer->m_pPed->bInVehicle = false;
|
|
|
|
|
pPlayer->m_pPed->m_pMyVehicle = nil;
|
|
|
|
|
pPlayer->m_pPed->SetPedState(PED_IDLE);
|
|
|
|
|
pPlayer->m_pPed->bUsesCollision = true;
|
|
|
|
|
pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
|
|
|
|
pPlayer->m_pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPlayer->m_pPed->GetWeapon()->m_eWeaponType)->m_nModelId);
|
|
|
|
|
pPlayer->m_pPed->RemoveInCarAnims();
|
|
|
|
|
if (pPlayer->m_pPed->m_pVehicleAnim)
|
|
|
|
|
pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f;
|
|
|
|
|
pPlayer->m_pPed->m_pVehicleAnim = nil;
|
|
|
|
|
pPlayer->m_pPed->SetMoveState(PEDMOVE_NONE);
|
|
|
|
|
CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
|
|
|
|
|
pPlayer->m_pPed->RestartNonPartialAnims();
|
|
|
|
|
AudioManager.PlayerJustLeftCar();
|
|
|
|
|
pos.z += pPlayer->m_pPed->GetDistanceFromCentreOfMassToBaseOfModel();
|
|
|
|
|
pPlayer->m_pPed->Teleport(pos);
|
|
|
|
|
CTheScripts::ClearSpaceForMissionEntity(pos, pPlayer->m_pPed);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
/* Not implemented.
|
|
|
|
|
case COMMAND_MAKE_CHAR_DO_NOTHING:
|
|
|
|
|
*/
|
|
|
|
|
default:
|
|
|
|
|
assert(0);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
|
|
|
|
|
{
|
|
|
|
|
CPad* pPad = CPad::GetPad(pad);
|
|
|
|
|
switch (button){
|
|
|
|
|
case 0: return pPad->NewState.LeftStickX;
|
|
|
|
|
case 1: return pPad->NewState.LeftStickY;
|
|
|
|
|
case 2: return pPad->NewState.RightStickX;
|
|
|
|
|
case 3: return pPad->NewState.RightStickY;
|
|
|
|
|
case 4: return pPad->NewState.LeftShoulder1;
|
|
|
|
|
case 5: return pPad->NewState.LeftShoulder2;
|
|
|
|
|
case 6: return pPad->NewState.RightShoulder1;
|
|
|
|
|
case 7: return pPad->NewState.RightShoulder2;
|
|
|
|
|
case 8: return pPad->NewState.DPadUp;
|
|
|
|
|
case 9: return pPad->NewState.DPadDown;
|
|
|
|
|
case 10: return pPad->NewState.DPadLeft;
|
|
|
|
|
case 11: return pPad->NewState.DPadRight;
|
|
|
|
|
case 12: return pPad->NewState.Start;
|
|
|
|
|
case 13: return pPad->NewState.Select;
|
|
|
|
|
case 14: return pPad->NewState.Square;
|
|
|
|
|
case 15: return pPad->NewState.Triangle;
|
|
|
|
|
case 16: return pPad->NewState.Cross;
|
|
|
|
|
case 17: return pPad->NewState.Circle;
|
|
|
|
|
case 18: return pPad->NewState.LeftShock;
|
|
|
|
|
case 19: return pPad->NewState.RightShock;
|
|
|
|
|
default: break;
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); }
|
|
|
|
|
WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }
|
|
|
|
|
WRAPPER int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { EAXJMP(0x4429C0); }
|
|
|
|
@ -2205,6 +2840,20 @@ WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP
|
|
|
|
|
WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
|
|
|
|
|
WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }
|
|
|
|
|
|
|
|
|
|
WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); }
|
|
|
|
|
WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); }
|
|
|
|
|
WRAPPER void CRunningScript::LocatePlayerCarCommand(int32, uint32*) { EAXJMP(0x450540); }
|
|
|
|
|
WRAPPER void CRunningScript::LocateCharCommand(int32, uint32*) { EAXJMP(0x450870); }
|
|
|
|
|
WRAPPER void CRunningScript::LocateCharCharCommand(int32, uint32*) { EAXJMP(0x450BF0); }
|
|
|
|
|
WRAPPER void CRunningScript::LocateCharCarCommand(int32, uint32*) { EAXJMP(0x450F30); }
|
|
|
|
|
WRAPPER void CRunningScript::LocateCharObjectCommand(int32, uint32*) { EAXJMP(0x451260); }
|
|
|
|
|
WRAPPER void CRunningScript::LocateCarCommand(int32, uint32*) { EAXJMP(0x451590); }
|
|
|
|
|
WRAPPER void CRunningScript::LocateSniperBulletCommand(int32, uint32*) { EAXJMP(0x4518A0); }
|
|
|
|
|
WRAPPER void CRunningScript::LocatePlayerInAreaCheckCommand(int32, uint32*) { EAXJMP(0x451A60); }
|
|
|
|
|
WRAPPER void CRunningScript::LocatePlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); }
|
|
|
|
|
WRAPPER void CRunningScript::LocateCharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); }
|
|
|
|
|
WRAPPER void CRunningScript::LocateCharInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); }
|
|
|
|
|
|
|
|
|
|
WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); }
|
|
|
|
|
WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); }
|
|
|
|
|
WRAPPER void CTheScripts::DrawDebugSquare(float, float, float, float) { EAXJMP(0x452D00); }
|
|
|
|
|